init
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resource_packs/texts/en_US.lang
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resource_packs/texts/en_US.lang
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## General messages
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message.trail.follow=Follow the trail
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message.levels.completed=You have completed all levels!
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## Fail conditions
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message.level.incorrect=§cIncorrect!§b
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message.level.incorrect.subtext=Probeer opnieuw!
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message.level.outofbounds=§cOut of bounds!§b
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message.level.outofbounds.subtext=You can't be over water!
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## npc names
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npc.name.help=Help
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npc.name.suki=§2Suki
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npc.name.bilal=§6Bilal
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npc.name.ramses=§dRamses
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npc.name.chanel=§9Wetenschapper Chanel
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npc.name.paul=§7Paul
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npc.name.farah=§5Farah
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npc.name.turt=§aTurt
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npc.name.mo=§4Mo
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npc.name.al=Al
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## Default buttons
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button.thanks=Thanks!
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button.close=Close
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button.ok=Ok
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button.hello=Hello
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button.noprob=No problem
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button.letsgo=Let's Go!
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message.talkto.ramses=Talk to §dRamses
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message.talkto.chanel=Talk to §9Chanel
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## Intro messages
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message.intro.started=Crack the Vault!
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message.intro.make=Break the code!
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message.intro.done=§aYou have cracked the code!§b
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## Level 1 messages
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message.level1.name=Level 1
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message.level1.started=Level 1 is started!
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message.level1.complete=Level 1 is complete!
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message.level1.make=Make Level 1
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message.level1.outOfBoun=§cOut of bounds!§bwd
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## Level 2 messages
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message.level2.name=Level 2
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message.level2.started=Level 2 is started!
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message.level2.complete=Level 2 is complete!
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message.level2.make=Make Level 2
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## Level 3 messages
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message.level3.name=Level 3
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message.level3.started=Level 3 is started!
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message.level3.complete=Level 3 is complete!
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message.level3.make=Make Level 3
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## Goto messages
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message.goto.field.1=Go to the First Field
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message.goto.field.2=Go to the Second Field
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message.goto.field.3=Go to the Last Field
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chanel.greeting.1.text=Hello! I'm §9Chanel§0, the scientist. I'm here to help you with the vault.
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chanel.greeting.1.button=Ok!
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resource_packs/texts/languages.json
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resource_packs/texts/languages.json
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[
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"en_US"
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]
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