version without npcs, levels work, everything is build

This commit is contained in:
2024-08-14 14:44:31 +02:00
parent bc51d6899f
commit a21af04b9e
20 changed files with 103 additions and 22 deletions

View File

@@ -77,11 +77,13 @@ const level5: Level = new Level(
}
if (isOutOfBounds) {
teleportAndFaceAgent(level5StartPosition, vector3(-226, 65, 229));
pupeteer.sendWorldMessage("%message.level5.outOfBounds");
pupeteer.setTitleTimed("%message.level5.outOfBounds", 2.5);
world.getDimension("overworld").runCommand("execute as @p run codebuilder runtime stop @s");
let volume: BlockVolume = new BlockVolume(vector3(-163, 67, 291), vector3(-163, 67, 291));
let volume: BlockVolume = new BlockVolume(vector3(-255, 67, 246), vector3(-255, 67, 246));
world.getDimension("overworld").fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
for (let i = 0; i < diamondAndPickaxePositions.length; i++) {
@@ -91,7 +93,6 @@ const level5: Level = new Level(
}
}
teleportAndFaceAgent(level5StartPosition, vector3(-226, 65, 229));
return false;
} else if (isComplete) {
return true;