working version without custom blocks/textures

This commit is contained in:
2024-08-13 14:13:00 +02:00
parent 9d7b1e71ce
commit bc51d6899f
16 changed files with 733 additions and 434 deletions

View File

@@ -22,10 +22,13 @@ import level1 from "./levels/level1/mission1";
import level2 from "./levels/level2/mission1";
import level3 from "./levels/level2/mission2";
import level4 from "./levels/level2/mission3";
import level5 from "./levels/level3/mission1";
import { MinecraftBlockTypes } from "./vanilla-data/mojang-block";
import { TransitionTrailToLevel1 } from "./trails/TransitionTrailToLevel1";
import { TransitionTrailToLevel2 } from "./trails/TransitionTrailToLevel2";
import { TransitionTrailToLevel3 } from "./trails/TransitionTrailToLevel3";
import { TransitionTrailToLevel4 } from "./trails/TransitionTrailToLevel4";
import { TransitionTrailToLevel5 } from "./trails/TransitionTrailToLevel5";
import { TransitionTrailToTheEnd } from "./trails/TransitionTrailToTheEnd";
const mindKeeper = new Mindkeeper(world);
const trailMaker: TrailMaker.Maker = new TrailMaker.Maker();
@@ -35,31 +38,31 @@ const AGENT_ID = "agentid";
const PREFIX = "!";
export { mindKeeper, CURRENT_LEVEL, triggerManager };
triggerManager.RegisterFunctionTrigger("resetPath", (event) => {
resetLightPath();
});
async function resetLightPath() {
world.getDimension("overworld").runCommand("/fill 2467 9 87 2468 9 105 air");
}
let isIntroToLevel1Sqeuence = false;
let isMakingLevel1 = false;
let isMakingLevel2 = false;
let isMakingLevel3 = false;
let isMakingLevel4 = false;
let introTrail: Trail = new Trail("introTrail", 4, 4);
introTrail.fromTrail(startTrail);
let transitionTrail1 = new Trail("transitionTrail1", 2, 2);
transitionTrail1.fromTrail(TransitionTrailToLevel1);
transitionTrail1.fromTrail(TransitionTrailToLevel2);
let transitionTrail2 = new Trail("transitionTrail2", 2, 2);
transitionTrail2.fromTrail(TransitionTrailToLevel2);
transitionTrail2.fromTrail(TransitionTrailToLevel3);
let transitionTrail3 = new Trail("transitionTrail3", 2, 2);
transitionTrail3.fromTrail(TransitionTrailToLevel3);
transitionTrail3.fromTrail(TransitionTrailToLevel4);
let transitionTrail4 = new Trail("transitionTrail4", 2, 2);
transitionTrail4.fromTrail(TransitionTrailToLevel5);
let transitionTrail5 = new Trail("transitionTrail5", 2, 2);
transitionTrail5.fromTrail(TransitionTrailToTheEnd);
const frameDuration = 7;
let gateRoot = vector3(-226, 68, 223);
enum GateState {
open,
closed,
}
let gateState = GateState.closed;
const DEVELOPER_MODE = true;
let tickCounter = 0;
@@ -78,94 +81,55 @@ system.runInterval(async () => {
introTrail.spawnNext();
break;
case 1:
Pupeteer.setActionBar("Trigger1 works");
if (!isMakingLevel1) {
isMakingLevel1 = true;
world.sendMessage("Starting level1");
level1.update();
}
level1.update();
break;
case 2:
Pupeteer.setActionBar("Go to the next level.");
Pupeteer.setActionBar("Follow the trail to the next level.");
transitionTrail1.spawnNext();
break;
case 3:
Pupeteer.setActionBar("Trigger2 works");
if (!isMakingLevel2) {
isMakingLevel2 = true;
world.sendMessage("Starting level2");
level2.update();
}
level2.update();
break;
case 4:
Pupeteer.setActionBar("Trigger3 works");
if (!isMakingLevel3) {
isMakingLevel3 = true;
world.sendMessage("Starting level3");
level3.update();
}
Pupeteer.setActionBar("Follow the trail to the next level.");
transitionTrail2.spawnNext();
break;
case 5:
Pupeteer.setActionBar("Trigger4 works");
if (!isMakingLevel4) {
isMakingLevel4 = true;
world.sendMessage("Starting level4");
level4.update();
}
level3.update();
break;
case 6:
Pupeteer.setActionBar("Follow the trail to the next level.");
transitionTrail3.spawnNext();
break;
case 7:
level4.update();
break;
case 8:
Pupeteer.setActionBar("Follow the trail to the next level.");
transitionTrail4.spawnNext();
break;
case 9:
level5.update();
break;
case 10:
transitionTrail5.spawnNext();
if (gateState == GateState.closed) {
PlayGateOpenAnimation();
gateState = GateState.open;
}
break;
}
}
});
triggerManager.RegisterFunctionTrigger("lightPath", (event) => {
lightUpPath();
});
async function lightUpPath() {
let overworld: Dimension = world.getDimension("overworld");
let pos1 = vector3(2467, 9, 87);
let pos2 = vector3(2468, 9, 105);
for (let z = pos2.z; z >= pos1.z; z--) {
let volume: BlockVolume = new BlockVolume(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z));
overworld.fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
await delay(4);
}
}
world.afterEvents.worldInitialize.subscribe(() => {
mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
mindKeeper.registerStore(AGENT_ID, StoreType.string);
triggerManager.RegisterStores();
mindKeeper.registerToWorld();
triggerManager.Load();
});
world.beforeEvents.itemUseOn.subscribe((event) => {
trailMaker.OnItemUse(event);
triggerManager.OnItemUse(event);
});
async function randomExplosions() {
let pos1 = vector3(2465, 10, 82);
let pos2 = vector3(2471, 18, 90);
for (let i = 0; i < 5; i++) {
let pos = vector3(
pos1.x + Math.random() * (pos2.x - pos1.x),
pos1.y + Math.random() * (pos2.y - pos1.y),
pos1.z + Math.random() * (pos2.z - pos1.z)
);
system.run(() => {
spawnParticle(pos, "minecraft:huge_explosion_emitter", new MolangVariableMap());
});
}
}
world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
const command = event.message.split(" ")[0];
@@ -175,25 +139,18 @@ world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
if (command === "!reset") {
world.sendMessage("Resetting");
mindKeeper.set(CURRENT_LEVEL, 0);
resetLightPath();
level1.reset();
level2.reset();
level3.reset();
level4.reset();
isIntroToLevel1Sqeuence = false;
}
});
system.afterEvents.scriptEventReceive.subscribe((event) => {
if (event.id == "cc:getId") {
let id = event.message;
world.sendMessage("Script got the id " + id);
mindKeeper.set(AGENT_ID, id);
level5.reset();
ResetGate();
world.getDimension("Overworld").runCommand("/fill -86 71 253 -86 75 275 barrier replace air");
world.getDimension("Overworld").runCommand("/fill -128 71 255 -128 74 276 barrier replace air");
world.getDimension("Overworld").runCommand("/fill -154 69 255 -154 74 276 barrier replace air");
world.getDimension("Overworld").runCommand("/fill -182 69 255 -182 74 276 barrier replace air");
mindKeeper.set(CURRENT_LEVEL, 8);
world.sendMessage("currentlevel = " + mindKeeper.get(CURRENT_LEVEL));
}
});
@@ -207,45 +164,37 @@ class ClonePos {
}
}
triggerManager.RegisterFunctionTrigger("BottomTreeHouse", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 1);
}
});
const gateFrames: ClonePos[] = [
{
point1: vector3(-226, 66, 223),
point2: vector3(-219, 62, 223),
},
{
point1: vector3(-226, 61, 223),
point2: vector3(-219, 57, 223),
},
{
point1: vector3(-226, 56, 223),
point2: vector3(-219, 52, 223),
},
{
point1: vector3(-226, 51, 223),
point2: vector3(-219, 47, 223),
},
{
point1: vector3(-226, 46, 223),
point2: vector3(-219, 42, 223),
},
];
triggerManager.RegisterFunctionTrigger("PastLevel1", async (event) => {
let PlayGateOpenAnimation = async () => {
playAnimation(gateFrames, frameDuration, false, gateRoot);
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 2);
mindKeeper.increment(CURRENT_LEVEL);
}
});
};
triggerManager.RegisterFunctionTrigger("PastLevel2", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 3);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel3", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 4);
}
});
Commands.register(PREFIX, "info", (arg) => {
world.sendMessage("-----------------");
world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
world.sendMessage("Engine Version: 1.0.2");
world.sendMessage("Engine is running");
world.sendMessage("Active players: " + world.getPlayers().length);
world.sendMessage("Current dimension: " + arg.player.dimension.id);
world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
world.sendMessage("-----------------");
});
let ResetGate = () => SetFrame(gateFrames[0], gateRoot);
async function SetFrame(frame: ClonePos, destination: Vector3) {
await world
@@ -290,6 +239,48 @@ async function playAnimation(
}
}
triggerManager.RegisterFunctionTrigger("BottomTreeHouse", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
mindKeeper.increment(CURRENT_LEVEL);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel1", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 2) {
mindKeeper.increment(CURRENT_LEVEL);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel2", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 4) {
mindKeeper.increment(CURRENT_LEVEL);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel3", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 6) {
mindKeeper.increment(CURRENT_LEVEL);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel4", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 8) {
mindKeeper.increment(CURRENT_LEVEL);
}
});
Commands.register(PREFIX, "info", (arg) => {
world.sendMessage("-----------------");
world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
world.sendMessage("Engine Version: 1.0.2");
world.sendMessage("Engine is running");
world.sendMessage("Active players: " + world.getPlayers().length);
world.sendMessage("Current dimension: " + arg.player.dimension.id);
world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
world.sendMessage("-----------------");
});
system.afterEvents.scriptEventReceive.subscribe((event) => {
if (event.id == "cc:getId") {
let id = event.message;
@@ -297,3 +288,25 @@ system.afterEvents.scriptEventReceive.subscribe((event) => {
mindKeeper.set(AGENT_ID, id);
}
});
system.afterEvents.scriptEventReceive.subscribe((event) => {
if (event.id == "cc:getId") {
let id = event.message;
world.sendMessage("Script got the id " + id);
mindKeeper.set(AGENT_ID, id);
}
});
world.afterEvents.worldInitialize.subscribe(() => {
mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
mindKeeper.registerStore(AGENT_ID, StoreType.string);
triggerManager.RegisterStores();
mindKeeper.registerToWorld();
triggerManager.Load();
});
world.beforeEvents.itemUseOn.subscribe((event) => {
trailMaker.OnItemUse(event);
triggerManager.OnItemUse(event);
});