working version without custom blocks/textures
This commit is contained in:
@@ -44,19 +44,35 @@ message.level1.name=Level 1
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message.level1.started=Level 1 is started!
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message.level1.complete=Level 1 is complete!
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message.level1.make=Make Level 1
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message.level1.outOfBoun=§cOut of bounds!§bwd
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message.level1.outOfBounds=§cOut of bounds!§bwd
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## Level 2 messages
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message.level2.name=Level 2
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message.level2.started=Level 2 is started!
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message.level2.complete=Level 2 is complete!
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message.level2.make=Make Level 2
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message.level2.outOfBounds=§cOut of bounds!§bwd
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## Level 3 messages
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message.level3.name=Level 3
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message.level3.started=Level 3 is started!
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message.level3.complete=Level 3 is complete!
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message.level3.make=Make Level 3
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message.level3.outOfBounds=§cOut of bounds!§bwd
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## Level 4 messages
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message.level4.name=Level 4
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message.level4.started=Level 4 is started!
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message.level4.complete=Level 4 is complete!
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message.level4.make=Make Level 4
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message.level4.outOfBounds=§cOut of bounds!§bwd
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## Level 5 messages
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message.level5.name=Level 5
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message.level5.started=Level 5 is started!
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message.level5.complete=Level 5 is complete!
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message.level5.make=Make Level 5
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message.level5.outOfBounds=§cOut of bounds!§bwd
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## Goto messages
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message.goto.field.1=Go to the First Field
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BIN
resource_packs/textures/blocks/wool_colored_purple.png
Normal file
BIN
resource_packs/textures/blocks/wool_colored_purple.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 657 B |
@@ -1,4 +1,4 @@
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import { World } from "@minecraft/server";
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import { world, World } from "@minecraft/server";
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class Level {
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levelCompleteCallback: Function;
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@@ -35,6 +35,7 @@ class Level {
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this.levelUpdateCallback();
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if (this.levelCheckCallback() && !this.isCompleted) {
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this.levelCompleteCallback();
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world.sendMessage("level completed.");
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this.isCompleted = true;
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}
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}
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@@ -1,4 +1,4 @@
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import { BlockType, BlockTypes, Vector3, world } from "@minecraft/server";
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import { BlockType, BlockTypes, EntityInventoryComponent, Player, Vector3, world } from "@minecraft/server";
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import Level from "../../Commandeer/level/level";
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import pupeteer from "../../Commandeer/pupeteer";
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import { teleportAgent, isAgentAt, getAgentLocation, getAgent } from "../../Commandeer/utils/agentUtils";
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@@ -7,10 +7,49 @@ import { vector3, Vector3Add, Vector3ToCommandString } from "../../Commandeer/ut
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import { level1Conditions } from "../../levelConditions/level1";
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import { mindKeeper, CURRENT_LEVEL } from "../../main";
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import { MinecraftBlockTypes } from "../../vanilla-data/mojang-block";
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import { MinecraftBiomeTypes } from "../../vanilla-data/mojang-biome";
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import level2 from "../level2/mission1";
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const Level1CommandBlockPos: Vector3 = vector3(-73, 71, 283);
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const level1StartPosition: Vector3 = vector3(-73, 69, 267);
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const Level1EndPosition: Vector3 = vector3(-82, 69, 265);
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const level1StartPosition: Vector3 = vector3(-73, 69, 272);
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const Level1EndPosition: Vector3 = vector3(-83, 69, 258);
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let toolPositions = [vector3(-75, 68, 268), vector3(-77, 68, 266), vector3(-79, 68, 264), vector3(-81, 68, 262)];
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let flowerPositions = [
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vector3(-74, 69, 272),
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vector3(-75, 69, 272),
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vector3(-75, 69, 271),
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vector3(-75, 69, 270),
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vector3(-75, 69, 269),
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vector3(-76, 69, 270),
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vector3(-77, 69, 270),
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vector3(-77, 69, 269),
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vector3(-77, 69, 268),
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vector3(-77, 69, 267),
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vector3(-78, 69, 268),
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vector3(-79, 69, 268),
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vector3(-79, 69, 267),
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vector3(-79, 69, 266),
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vector3(-79, 69, 265),
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vector3(-80, 69, 266),
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vector3(-81, 69, 266),
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vector3(-81, 69, 265),
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vector3(-81, 69, 264),
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vector3(-81, 69, 263),
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vector3(-82, 69, 264),
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vector3(-83, 69, 264),
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vector3(-83, 69, 263),
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vector3(-83, 69, 262),
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vector3(-83, 69, 261),
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vector3(-83, 69, 260),
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vector3(-83, 69, 259),
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];
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let toolBlocks = [
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MinecraftBlockTypes.RedWool,
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MinecraftBlockTypes.GreenWool,
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MinecraftBlockTypes.YellowWool,
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MinecraftBlockTypes.BlueWool,
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];
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const level1ResetCommandBlockPos: Vector3 = vector3(56, 68, 211);
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const level1: Level = new Level(
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@@ -18,7 +57,7 @@ const level1: Level = new Level(
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pupeteer.sendWorldMessage("%message.level1.started");
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pupeteer.setTitleTimed("%message.level1.name", 2.5);
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startLevel(Level1CommandBlockPos);
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teleportAgent(level1StartPosition);
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teleportAndFaceAgent(level1StartPosition, vector3(-84, 69, 272));
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},
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() => {
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pupeteer.setActionBar("%message.level1.make");
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@@ -27,43 +66,102 @@ const level1: Level = new Level(
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pupeteer.clearActionBar();
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pupeteer.sendWorldMessage("%message.level1.complete");
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pupeteer.setTitleTimed("%message.level1.complete", 2.5);
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world.getDimension("Overworld").runCommand("/fill -86 71 253 -86 75 275 air replace barrier");
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mindKeeper.increment(CURRENT_LEVEL);
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level2.reset();
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world.getDimension("Overworld").runCommand("/fill -128 71 255 -128 74 276 barrier replace air");
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},
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() => {
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let isComplete = false;
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let isOutOfBounds = false;
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let hasAllTools = false;
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let plantedAllFlowers = false;
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//6 blocks lower is lava
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for (let i = 0; i < toolPositions.length; i++) {
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let block = world.getDimension("overworld").getBlock(toolPositions[i]);
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if (block?.type.id == MinecraftBlockTypes.Air) {
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toolPositions.splice(i, 1);
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}
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}
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for (let i = 0; i < flowerPositions.length; i++) {
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let block = world.getDimension("overworld").getBlock(flowerPositions[i]);
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if (block?.type.id == MinecraftBlockTypes.BlueOrchid) {
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flowerPositions.splice(i, 1);
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}
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}
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if (toolPositions.length == 0) {
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hasAllTools = true;
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}
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if (flowerPositions.length == 0) {
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plantedAllFlowers = true;
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}
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let agentPos = getAgentLocation();
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let blockAir = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
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let blockBarrier = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -2, 0)));
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if (blockAir && blockAir.type.id === MinecraftBlockTypes.Air) {
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isOutOfBounds = true;
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if (blockBarrier && blockBarrier.type.id === MinecraftBlockTypes.Barrier) {
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return false;
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} else {
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return true;
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}
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}
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if (isAgentAt(Level1EndPosition) && hasAllTools) {
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if (isAgentAt(Level1EndPosition) && hasAllTools && plantedAllFlowers) {
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isComplete = true;
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}
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// world.sendMessage(`isComplete: ${isComplete}`);
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// world.sendMessage(`isOutOfBounds: ${isOutOfBounds}`);
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if (isOutOfBounds) {
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pupeteer.sendWorldMessage("%message.level1.outOfBounds");
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pupeteer.setTitleTimed("%message.level1.outOfBounds", 2.5);
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// world.getDimension("overworld").runCommand("/kill @e[type=agent]");
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world.getDimension("overworld").runCommand("execute as @p run codebuilder runtime stop @s");
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world.getDimension("Overworld").runCommand("/fill -74 69 272 -83 69 259 air replace blue_orchid");
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toolPositions = [vector3(-75, 68, 268), vector3(-77, 68, 266), vector3(-79, 68, 264), vector3(-81, 68, 262)];
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for (let i = 0; i < toolPositions.length; i++) {
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let blockToReplace = world.getDimension("overworld").getBlock(toolPositions[i]);
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if (blockToReplace?.type.id === MinecraftBlockTypes.Air) {
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placeBlock(toolPositions[i], toolBlocks[i]);
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}
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}
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teleportAndFaceAgent(level1StartPosition, vector3(-84, 69, 272));
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teleportAgent(level1StartPosition);
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return false;
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} else if (isComplete) {
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return true;
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}
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return false;
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},
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() => {
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world.getDimension("Overworld").runCommand("/fill -74 69 272 -83 69 259 air replace blue_orchid");
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toolPositions = [vector3(-75, 68, 268), vector3(-77, 68, 266), vector3(-79, 68, 264), vector3(-81, 68, 262)];
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for (let i = 0; i < toolPositions.length; i++) {
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placeBlock(toolPositions[i], toolBlocks[i]);
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}
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}
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);
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function placeBlock(position: Vector3, blockType: MinecraftBlockTypes) {
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const block = world.getDimension("overworld").getBlock(position);
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block!.setType(blockType);
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}
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function teleportAndFaceAgent(position: Vector3, facing: Vector3 = vector3(0, 0, 0)): void {
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if (facing == vector3(-84, 69, 272)) {
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world
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.getDimension("overworld")
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.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
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} else {
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world
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.getDimension("overworld")
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.runCommand(
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`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z} facing ${facing.x} ${facing.y} ${facing.z}`
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);
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}
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}
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export default level1;
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@@ -7,6 +7,7 @@ import { vector3, Vector3Add, Vector3ToCommandString } from "../../Commandeer/ut
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// import { level2Conditions } from "../../levelConditions/level2";
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import { mindKeeper, CURRENT_LEVEL } from "../../main";
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import { MinecraftBlockTypes } from "../../vanilla-data/mojang-block";
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import level3 from "./mission2";
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const level2CommandBlockPos: Vector3 = vector3(-111, 70, 282);
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const level2StartPosition: Vector3 = vector3(-111, 69, 272);
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@@ -18,7 +19,7 @@ const level2: Level = new Level(
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pupeteer.sendWorldMessage("%message.level2.started");
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pupeteer.setTitleTimed("%message.level2.name", 2.5);
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startLevel(level2CommandBlockPos);
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teleportAgent(level2StartPosition);
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teleportAndFaceAgent(level2StartPosition, vector3(-125, 69, 272));
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},
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() => {
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pupeteer.setActionBar("%message.level2.make");
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@@ -27,15 +28,15 @@ const level2: Level = new Level(
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pupeteer.clearActionBar();
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pupeteer.sendWorldMessage("%message.level2.complete");
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pupeteer.setTitleTimed("%message.level2.complete", 2.5);
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world.getDimension("Overworld").runCommand("/fill -128 71 255 -128 74 276 air replace barrier");
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mindKeeper.increment(CURRENT_LEVEL);
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level3.reset();
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world.getDimension("Overworld").runCommand("/fill -154 69 255 -154 74 276 barrier replace air");
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},
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() => {
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let isComplete = false;
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let isOutOfBounds = false;
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//6 blocks lower is lava
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let agentPos = getAgentLocation();
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let blockAir = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
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@@ -47,22 +48,38 @@ const level2: Level = new Level(
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isComplete = true;
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}
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// world.sendMessage(`isComplete: ${isComplete}`);
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// world.sendMessage(`isOutOfBounds: ${isOutOfBounds}`);
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if (isOutOfBounds) {
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pupeteer.sendWorldMessage("%message.level2.outOfBounds");
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pupeteer.setTitleTimed("%message.level2.outOfBounds", 2.5);
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// world.getDimension("overworld").runCommand("/kill @e[type=agent]");
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world.getDimension("overworld").runCommand("execute as @p run codebuilder runtime stop @s");
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world.getDimension("Overworld").runCommand("/fill -111 69 272 -124 69 258 air replace sweet_berry_bush");
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world.getDimension("Overworld").runCommand("/fill -111 69 272 -124 69 258 air replace jungle_sapling");
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teleportAgent(level2StartPosition);
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teleportAndFaceAgent(level2StartPosition, vector3(-125, 69, 272));
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return false;
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} else if (isComplete) {
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return true;
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}
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return false;
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},
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() => {
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world.getDimension("Overworld").runCommand("/fill -111 69 272 -124 69 258 air replace sweet_berry_bush");
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world.getDimension("Overworld").runCommand("/fill -111 69 272 -124 69 258 air replace jungle_sapling");
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}
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);
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function teleportAndFaceAgent(position: Vector3, facing: Vector3 = vector3(0, 0, 0)): void {
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if (facing == vector3(-125, 69, 272)) {
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world
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.getDimension("overworld")
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.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
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} else {
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world
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.getDimension("overworld")
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.runCommand(
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`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z} facing ${facing.x} ${facing.y} ${facing.z}`
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);
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}
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}
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export default level2;
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@@ -1,4 +1,4 @@
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import { Vector3, world } from "@minecraft/server";
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import { BlockVolume, Vector3, world } from "@minecraft/server";
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import Level from "../../Commandeer/level/level";
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import pupeteer from "../../Commandeer/pupeteer";
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import { teleportAgent, isAgentAt, getAgentLocation, getAgent } from "../../Commandeer/utils/agentUtils";
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@@ -6,6 +6,7 @@ import { startLevel } from "../../Commandeer/utils/levelUtils";
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import { vector3, Vector3Add, Vector3ToCommandString } from "../../Commandeer/utils/vectorUtils";
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import { mindKeeper, CURRENT_LEVEL } from "../../main";
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import { MinecraftBlockTypes } from "../../vanilla-data/mojang-block";
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import level4 from "./mission3";
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const Level3CommandBlockPos: Vector3 = vector3(-133, 68, 281);
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const level3StartPosition: Vector3 = vector3(-133, 68, 265);
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@@ -17,7 +18,7 @@ const level3: Level = new Level(
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pupeteer.sendWorldMessage("%message.level3.started");
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pupeteer.setTitleTimed("%message.level3.name", 2.5);
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startLevel(Level3CommandBlockPos);
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teleportAgent(level3StartPosition);
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teleportAndFaceAgent(level3StartPosition, vector3(-148, 68, 265));
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},
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() => {
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pupeteer.setActionBar("%message.level3.make");
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@@ -26,48 +27,66 @@ const level3: Level = new Level(
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pupeteer.clearActionBar();
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pupeteer.sendWorldMessage("%message.level3.complete");
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pupeteer.setTitleTimed("%message.level3.complete", 2.5);
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world.getDimension("Overworld").runCommand("/fill -154 69 255 -154 74 276 air replace barrier");
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mindKeeper.increment(CURRENT_LEVEL);
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level4.reset();
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world.getDimension("Overworld").runCommand("/fill -182 69 255 -182 74 276 barrier replace air");
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},
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() => {
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let isComplete = false;
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let isOutOfBounds = false;
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//6 blocks lower is lava
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let agentPos = getAgentLocation();
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let blockLava = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -7, 0)));
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let blockAir = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
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let blockBarrier = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -2, 0)));
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if (
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blockLava &&
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blockLava.type.id === MinecraftBlockTypes.Lava &&
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blockAir &&
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blockAir.type.id === MinecraftBlockTypes.Air
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) {
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isOutOfBounds = true;
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if (blockAir && blockAir.type.id === MinecraftBlockTypes.Air) {
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if (blockBarrier && blockBarrier.type.id === MinecraftBlockTypes.Barrier) {
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return false;
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} else {
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return true;
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}
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}
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if (isAgentAt(Level3EndPosition)) {
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isComplete = true;
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}
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// world.sendMessage(`isComplete: ${isComplete}`);
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// world.sendMessage(`isOutOfBounds: ${isOutOfBounds}`);
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if (isOutOfBounds) {
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pupeteer.sendWorldMessage("%message.level3.outOfBounds");
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pupeteer.setTitleTimed("%message.level3.outOfBounds", 2.5);
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// world.getDimension("overworld").runCommand("/kill @e[type=agent]");
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world.getDimension("overworld").runCommand("execute as @p run codebuilder runtime stop @s");
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world.getDimension("Overworld").runCommand("/fill -133 68 272 -148 68 258 air replace sweet_berry_bush");
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world.getDimension("Overworld").runCommand("/fill -133 67 272 -148 67 258 magma replace cobblestone");
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world.getDimension("overworld").runCommand("/execute at @e[tag=KillingPandas] run kill @e[type=panda, r=10]");
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teleportAgent(level3StartPosition);
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teleportAndFaceAgent(level3StartPosition, vector3(-148, 68, 265));
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return false;
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} else if (isComplete) {
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return true;
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}
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return false;
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},
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||||
() => {
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world.getDimension("Overworld").runCommand("/fill -133 68 272 -148 68 258 air replace sweet_berry_bush");
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world.getDimension("Overworld").runCommand("/fill -133 67 272 -148 67 258 magma replace cobblestone");
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let volume: BlockVolume = new BlockVolume(vector3(-131, 69, 284), vector3(-131, 69, 284));
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world.getDimension("overworld").fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
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||||
}
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);
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||||
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function teleportAndFaceAgent(position: Vector3, facing: Vector3 = vector3(0, 0, 0)): void {
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if (facing == vector3(-148, 68, 265)) {
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||||
world
|
||||
.getDimension("overworld")
|
||||
.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
|
||||
} else {
|
||||
world
|
||||
.getDimension("overworld")
|
||||
.runCommand(
|
||||
`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z} facing ${facing.x} ${facing.y} ${facing.z}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default level3;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Vector3, world } from "@minecraft/server";
|
||||
import { BlockVolume, Vector3, world } from "@minecraft/server";
|
||||
import Level from "../../Commandeer/level/level";
|
||||
import pupeteer from "../../Commandeer/pupeteer";
|
||||
import { teleportAgent, isAgentAt, getAgentLocation, getAgent } from "../../Commandeer/utils/agentUtils";
|
||||
@@ -6,6 +6,7 @@ import { startLevel } from "../../Commandeer/utils/levelUtils";
|
||||
import { vector3, Vector3Add, Vector3ToCommandString } from "../../Commandeer/utils/vectorUtils";
|
||||
import { mindKeeper, CURRENT_LEVEL } from "../../main";
|
||||
import { MinecraftBlockTypes } from "../../vanilla-data/mojang-block";
|
||||
import level5 from "../level3/mission1";
|
||||
const Level4CommandBlockPos: Vector3 = vector3(-161, 68, 291);
|
||||
const level4StartPosition: Vector3 = vector3(-161, 62, 261);
|
||||
const level4EndPosition: Vector3 = vector3(-174, 62, 268);
|
||||
@@ -16,7 +17,7 @@ const level4: Level = new Level(
|
||||
pupeteer.sendWorldMessage("%message.level4.started");
|
||||
pupeteer.setTitleTimed("%message.level4.name", 2.5);
|
||||
startLevel(Level4CommandBlockPos);
|
||||
teleportAgent(level4StartPosition);
|
||||
teleportAndFaceAgent(level4StartPosition, vector3(-175, 62, 261));
|
||||
},
|
||||
() => {
|
||||
pupeteer.setActionBar("%message.level4.make");
|
||||
@@ -25,25 +26,18 @@ const level4: Level = new Level(
|
||||
pupeteer.clearActionBar();
|
||||
pupeteer.sendWorldMessage("%message.level4.complete");
|
||||
pupeteer.setTitleTimed("%message.level4.complete", 2.5);
|
||||
|
||||
world.getDimension("Overworld").runCommand("/fill -182 69 255 -182 74 276 air replace barrier");
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
level5.reset();
|
||||
},
|
||||
() => {
|
||||
let isComplete = false;
|
||||
let isOutOfBounds = false;
|
||||
|
||||
//6 blocks lower is lava
|
||||
|
||||
let agentPos = getAgentLocation();
|
||||
let blockLava = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -7, 0)));
|
||||
let blockAir = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
|
||||
|
||||
if (
|
||||
blockLava &&
|
||||
blockLava.type.id === MinecraftBlockTypes.Lava &&
|
||||
blockAir &&
|
||||
blockAir.type.id === MinecraftBlockTypes.Air
|
||||
) {
|
||||
if (blockAir && blockAir.type.id === MinecraftBlockTypes.Air) {
|
||||
isOutOfBounds = true;
|
||||
}
|
||||
|
||||
@@ -51,16 +45,14 @@ const level4: Level = new Level(
|
||||
isComplete = true;
|
||||
}
|
||||
|
||||
// world.sendMessage(`isComplete: ${isComplete}`);
|
||||
// world.sendMessage(`isOutOfBounds: ${isOutOfBounds}`);
|
||||
|
||||
if (isOutOfBounds) {
|
||||
pupeteer.sendWorldMessage("%message.level4.outOfBounds");
|
||||
pupeteer.setTitleTimed("%message.level4.outOfBounds", 2.5);
|
||||
// world.getDimension("overworld").runCommand("/kill @e[type=agent]");
|
||||
world.getDimension("overworld").runCommand("execute as @p run codebuilder runtime stop @s");
|
||||
let volume: BlockVolume = new BlockVolume(vector3(-163, 67, 291), vector3(-163, 67, 291));
|
||||
world.getDimension("overworld").fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
|
||||
|
||||
teleportAgent(level4StartPosition);
|
||||
teleportAndFaceAgent(level4StartPosition, vector3(-175, 62, 261));
|
||||
return false;
|
||||
} else if (isComplete) {
|
||||
return true;
|
||||
@@ -69,4 +61,18 @@ const level4: Level = new Level(
|
||||
}
|
||||
);
|
||||
|
||||
function teleportAndFaceAgent(position: Vector3, facing: Vector3 = vector3(0, 0, 0)): void {
|
||||
if (facing == vector3(-175, 62, 261)) {
|
||||
world
|
||||
.getDimension("overworld")
|
||||
.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
|
||||
} else {
|
||||
world
|
||||
.getDimension("overworld")
|
||||
.runCommand(
|
||||
`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z} facing ${facing.x} ${facing.y} ${facing.z}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default level4;
|
||||
|
||||
133
scripts/levels/level3/mission1.ts
Normal file
133
scripts/levels/level3/mission1.ts
Normal file
@@ -0,0 +1,133 @@
|
||||
import { BlockVolume, Vector3, world } from "@minecraft/server";
|
||||
import Level from "../../Commandeer/level/level";
|
||||
import pupeteer from "../../Commandeer/pupeteer";
|
||||
import { teleportAgent, isAgentAt, getAgentLocation, getAgent } from "../../Commandeer/utils/agentUtils";
|
||||
import { startLevel } from "../../Commandeer/utils/levelUtils";
|
||||
import { vector3, Vector3Add, Vector3ToCommandString } from "../../Commandeer/utils/vectorUtils";
|
||||
// import { level2Conditions } from "../../levelConditions/level2";
|
||||
import { mindKeeper, CURRENT_LEVEL } from "../../main";
|
||||
import { MinecraftBlockTypes } from "../../vanilla-data/mojang-block";
|
||||
const level5CommandBlockPos: Vector3 = vector3(-255, 67, 244);
|
||||
|
||||
const level5StartPosition: Vector3 = vector3(-226, 65, 244);
|
||||
const level5EndPosition: Vector3 = vector3(-226, 65, 229);
|
||||
|
||||
const level5ResetCommandBlockPos: Vector3 = vector3(56, 68, 211);
|
||||
|
||||
let diamondAndPickaxePositions = [
|
||||
vector3(-224, 64, 242),
|
||||
vector3(-216, 64, 242),
|
||||
vector3(-217, 64, 240),
|
||||
vector3(-226, 64, 239),
|
||||
vector3(-214, 64, 238),
|
||||
vector3(-220, 64, 238),
|
||||
vector3(-219, 64, 236),
|
||||
vector3(-221, 64, 235),
|
||||
vector3(-225, 64, 235),
|
||||
vector3(-215, 64, 233),
|
||||
vector3(-227, 64, 232),
|
||||
vector3(-225, 64, 231),
|
||||
vector3(-218, 64, 231),
|
||||
vector3(-223, 64, 230),
|
||||
vector3(-219, 64, 229),
|
||||
];
|
||||
|
||||
const level5: Level = new Level(
|
||||
() => {
|
||||
pupeteer.sendWorldMessage("%message.level5.started");
|
||||
pupeteer.setTitleTimed("%message.level5.name", 2.5);
|
||||
startLevel(level5CommandBlockPos);
|
||||
teleportAndFaceAgent(level5StartPosition, vector3(-226, 65, 229));
|
||||
},
|
||||
() => {
|
||||
pupeteer.setActionBar("%message.level5.make");
|
||||
},
|
||||
() => {
|
||||
pupeteer.clearActionBar();
|
||||
pupeteer.sendWorldMessage("%message.level5.complete");
|
||||
pupeteer.setTitleTimed("%message.level5.complete", 2.5);
|
||||
// world.getDimension("Overworld").runCommand("/fill -128 71 255 -128 74 276 air replace barrier");
|
||||
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
},
|
||||
() => {
|
||||
let isComplete = false;
|
||||
let isOutOfBounds = false;
|
||||
|
||||
//6 blocks lower is lava
|
||||
|
||||
let agentPos = getAgentLocation();
|
||||
let blockAir = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
|
||||
let blockMagma = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
|
||||
let blockTNT = world.getDimension("overworld").getBlock(Vector3Add(agentPos, vector3(0, -1, 0)));
|
||||
|
||||
if (
|
||||
blockAir &&
|
||||
blockAir.type.id === MinecraftBlockTypes.Air &&
|
||||
blockMagma &&
|
||||
blockMagma.type.id === MinecraftBlockTypes.Magma &&
|
||||
blockTNT &&
|
||||
blockTNT.type.id === MinecraftBlockTypes.Tnt
|
||||
) {
|
||||
isOutOfBounds = true;
|
||||
}
|
||||
|
||||
if (isAgentAt(level5EndPosition)) {
|
||||
isComplete = true;
|
||||
}
|
||||
|
||||
if (isOutOfBounds) {
|
||||
pupeteer.sendWorldMessage("%message.level5.outOfBounds");
|
||||
pupeteer.setTitleTimed("%message.level5.outOfBounds", 2.5);
|
||||
world.getDimension("overworld").runCommand("execute as @p run codebuilder runtime stop @s");
|
||||
|
||||
let volume: BlockVolume = new BlockVolume(vector3(-163, 67, 291), vector3(-163, 67, 291));
|
||||
world.getDimension("overworld").fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
|
||||
|
||||
for (let i = 0; i < diamondAndPickaxePositions.length; i++) {
|
||||
let blockToReplace = world.getDimension("overworld").getBlock(diamondAndPickaxePositions[i]);
|
||||
if (blockToReplace?.type.id === MinecraftBlockTypes.Stone) {
|
||||
placeBlock(diamondAndPickaxePositions[i], MinecraftBlockTypes.PurpleWool);
|
||||
}
|
||||
}
|
||||
|
||||
teleportAndFaceAgent(level5StartPosition, vector3(-226, 65, 229));
|
||||
return false;
|
||||
} else if (isComplete) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
},
|
||||
() => {
|
||||
world.getDimension("Overworld").runCommand("/fill -213 64 244 -227 64 229 stone replace podzol");
|
||||
for (let i = 0; i < diamondAndPickaxePositions.length; i++) {
|
||||
let blockToReplace = world.getDimension("overworld").getBlock(diamondAndPickaxePositions[i]);
|
||||
if (blockToReplace?.type.id === MinecraftBlockTypes.Stone) {
|
||||
placeBlock(diamondAndPickaxePositions[i], MinecraftBlockTypes.PurpleWool);
|
||||
}
|
||||
}
|
||||
let volume: BlockVolume = new BlockVolume(vector3(-255, 67, 246), vector3(-255, 67, 246));
|
||||
world.getDimension("overworld").fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
|
||||
}
|
||||
);
|
||||
|
||||
function placeBlock(position: Vector3, blockType: MinecraftBlockTypes) {
|
||||
const block = world.getDimension("overworld").getBlock(position);
|
||||
block!.setType(blockType);
|
||||
}
|
||||
|
||||
function teleportAndFaceAgent(position: Vector3, facing: Vector3 = vector3(0, 0, 0)): void {
|
||||
if (facing == vector3(-226, 65, 229)) {
|
||||
world
|
||||
.getDimension("overworld")
|
||||
.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
|
||||
} else {
|
||||
world
|
||||
.getDimension("overworld")
|
||||
.runCommand(
|
||||
`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z} facing ${facing.x} ${facing.y} ${facing.z}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default level5;
|
||||
@@ -1,115 +0,0 @@
|
||||
import { BlockType, Vector3, world } from "@minecraft/server";
|
||||
import Level from "../Commandeer/level/level";
|
||||
import { leverOn } from "../Commandeer/level/levelTypes";
|
||||
import { teleportAgent, isAgentAt } from "../Commandeer/utils/agentUtils";
|
||||
import { startLevel } from "../Commandeer/utils/levelUtils";
|
||||
import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
import { levelIntroConditions } from "../levelConditions/levelIntro";
|
||||
import { CURRENT_LEVEL, mindKeeper } from "../main";
|
||||
import Pupeteer from "../Commandeer/pupeteer";
|
||||
import { MinecraftBlockTypes } from "../vanilla-data/mojang-block";
|
||||
|
||||
// const levelIntroCommandBlockPos: Vector3 = vector3(58, 66, 276);
|
||||
// const levelIntroStartPosition: Vector3 = vector3(28, 70, 269);
|
||||
// const levelIntroEndPosition: Vector3 = vector3(39, 70, 269);
|
||||
const buttonPositions: Vector3[] = [
|
||||
vector3(2471, 11, 106),
|
||||
vector3(2469, 11, 106),
|
||||
vector3(2468, 11, 106),
|
||||
vector3(2464, 11, 106),
|
||||
];
|
||||
|
||||
const blockPositions: Vector3[] = [
|
||||
vector3(2471, 12, 108),
|
||||
vector3(2469, 12, 108),
|
||||
vector3(2468, 12, 108),
|
||||
vector3(2464, 12, 108),
|
||||
];
|
||||
|
||||
let currentBlockSequence: string[] = [];
|
||||
let currentBlockSeuqenceIndex: number[] = [];
|
||||
|
||||
const blockCycle: string[] = [
|
||||
MinecraftBlockTypes.RedstoneBlock,
|
||||
MinecraftBlockTypes.GoldBlock,
|
||||
MinecraftBlockTypes.DiamondBlock,
|
||||
MinecraftBlockTypes.EmeraldBlock,
|
||||
MinecraftBlockTypes.LapisBlock,
|
||||
];
|
||||
|
||||
let buttonPressed: boolean[] = buttonPositions.map(() => false);
|
||||
|
||||
const levelIntro: Level = new Level(
|
||||
() => {
|
||||
Pupeteer.sendWorldMessage("%message.intro.started");
|
||||
Pupeteer.setTitleTimed("%message.intro.started", 2.5);
|
||||
// startLevel(levelIntroCommandBlockPos);
|
||||
// teleportAgent(levelIntroStartPosition);
|
||||
blockPositions.forEach((pos) => {
|
||||
let block = world.getDimension("overworld").getBlock(pos);
|
||||
let index = blockPositions.indexOf(pos);
|
||||
let blockType = block!.type;
|
||||
currentBlockSequence[index] = blockType.id;
|
||||
});
|
||||
},
|
||||
() => {
|
||||
Pupeteer.setActionBar("%message.intro.make");
|
||||
|
||||
buttonPositions.forEach((pos) => {
|
||||
let block = world.getDimension("overworld").getBlock(pos);
|
||||
if (!block) return;
|
||||
let index = buttonPositions.indexOf(pos);
|
||||
let prevState = buttonPressed[index];
|
||||
let currentState = block!.getRedstonePower()! > 0;
|
||||
|
||||
if (currentState && !prevState) {
|
||||
buttonPressed[index] = true;
|
||||
//NextBlock
|
||||
let nextBlock = currentBlockSequence[index];
|
||||
let nextIndex = blockCycle.indexOf(nextBlock);
|
||||
nextIndex = (nextIndex + 1) % blockCycle.length;
|
||||
currentBlockSequence[index] = blockCycle[nextIndex];
|
||||
//Update the block
|
||||
let blockPos = blockPositions[index];
|
||||
world.getDimension("overworld").getBlock(blockPos)!.setType(blockCycle[nextIndex]);
|
||||
}
|
||||
|
||||
if (!currentState && prevState) {
|
||||
buttonPressed[index] = false;
|
||||
}
|
||||
});
|
||||
},
|
||||
() => {
|
||||
Pupeteer.clearActionBar();
|
||||
world.sendMessage("%message.intro.done");
|
||||
Pupeteer.setTitleTimed("%message.intro.done", 2.5);
|
||||
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
},
|
||||
() => {
|
||||
let counter = 0;
|
||||
let isComplete = true;
|
||||
levelIntroConditions.conditions.forEach((condition) => {
|
||||
let blockInworld = world.getDimension("overworld").getBlock(condition.position);
|
||||
if (blockInworld?.type.id !== condition.block) {
|
||||
isComplete = false;
|
||||
counter++;
|
||||
}
|
||||
});
|
||||
world.sendMessage(`%message.intro.progress ${counter}/${levelIntroConditions.conditions.length}`);
|
||||
world.sendMessage(`isComplete: ${isComplete}`);
|
||||
if (isComplete) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
},
|
||||
() => {
|
||||
blockPositions.forEach((pos) => {
|
||||
let block = world.getDimension("overworld").getBlock(pos);
|
||||
let randomBlock = blockCycle[Math.floor(Math.random() * blockCycle.length)];
|
||||
block!.setType(randomBlock);
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
export default levelIntro;
|
||||
293
scripts/main.ts
293
scripts/main.ts
@@ -22,10 +22,13 @@ import level1 from "./levels/level1/mission1";
|
||||
import level2 from "./levels/level2/mission1";
|
||||
import level3 from "./levels/level2/mission2";
|
||||
import level4 from "./levels/level2/mission3";
|
||||
import level5 from "./levels/level3/mission1";
|
||||
import { MinecraftBlockTypes } from "./vanilla-data/mojang-block";
|
||||
import { TransitionTrailToLevel1 } from "./trails/TransitionTrailToLevel1";
|
||||
import { TransitionTrailToLevel2 } from "./trails/TransitionTrailToLevel2";
|
||||
import { TransitionTrailToLevel3 } from "./trails/TransitionTrailToLevel3";
|
||||
import { TransitionTrailToLevel4 } from "./trails/TransitionTrailToLevel4";
|
||||
import { TransitionTrailToLevel5 } from "./trails/TransitionTrailToLevel5";
|
||||
import { TransitionTrailToTheEnd } from "./trails/TransitionTrailToTheEnd";
|
||||
|
||||
const mindKeeper = new Mindkeeper(world);
|
||||
const trailMaker: TrailMaker.Maker = new TrailMaker.Maker();
|
||||
@@ -35,31 +38,31 @@ const AGENT_ID = "agentid";
|
||||
const PREFIX = "!";
|
||||
export { mindKeeper, CURRENT_LEVEL, triggerManager };
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("resetPath", (event) => {
|
||||
resetLightPath();
|
||||
});
|
||||
|
||||
async function resetLightPath() {
|
||||
world.getDimension("overworld").runCommand("/fill 2467 9 87 2468 9 105 air");
|
||||
}
|
||||
|
||||
let isIntroToLevel1Sqeuence = false;
|
||||
let isMakingLevel1 = false;
|
||||
let isMakingLevel2 = false;
|
||||
let isMakingLevel3 = false;
|
||||
let isMakingLevel4 = false;
|
||||
|
||||
let introTrail: Trail = new Trail("introTrail", 4, 4);
|
||||
introTrail.fromTrail(startTrail);
|
||||
|
||||
let transitionTrail1 = new Trail("transitionTrail1", 2, 2);
|
||||
transitionTrail1.fromTrail(TransitionTrailToLevel1);
|
||||
transitionTrail1.fromTrail(TransitionTrailToLevel2);
|
||||
|
||||
let transitionTrail2 = new Trail("transitionTrail2", 2, 2);
|
||||
transitionTrail2.fromTrail(TransitionTrailToLevel2);
|
||||
transitionTrail2.fromTrail(TransitionTrailToLevel3);
|
||||
|
||||
let transitionTrail3 = new Trail("transitionTrail3", 2, 2);
|
||||
transitionTrail3.fromTrail(TransitionTrailToLevel3);
|
||||
transitionTrail3.fromTrail(TransitionTrailToLevel4);
|
||||
|
||||
let transitionTrail4 = new Trail("transitionTrail4", 2, 2);
|
||||
transitionTrail4.fromTrail(TransitionTrailToLevel5);
|
||||
|
||||
let transitionTrail5 = new Trail("transitionTrail5", 2, 2);
|
||||
transitionTrail5.fromTrail(TransitionTrailToTheEnd);
|
||||
|
||||
const frameDuration = 7;
|
||||
let gateRoot = vector3(-226, 68, 223);
|
||||
enum GateState {
|
||||
open,
|
||||
closed,
|
||||
}
|
||||
let gateState = GateState.closed;
|
||||
|
||||
const DEVELOPER_MODE = true;
|
||||
let tickCounter = 0;
|
||||
@@ -78,94 +81,55 @@ system.runInterval(async () => {
|
||||
introTrail.spawnNext();
|
||||
break;
|
||||
case 1:
|
||||
Pupeteer.setActionBar("Trigger1 works");
|
||||
if (!isMakingLevel1) {
|
||||
isMakingLevel1 = true;
|
||||
world.sendMessage("Starting level1");
|
||||
level1.update();
|
||||
}
|
||||
level1.update();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
Pupeteer.setActionBar("Go to the next level.");
|
||||
Pupeteer.setActionBar("Follow the trail to the next level.");
|
||||
transitionTrail1.spawnNext();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
Pupeteer.setActionBar("Trigger2 works");
|
||||
if (!isMakingLevel2) {
|
||||
isMakingLevel2 = true;
|
||||
world.sendMessage("Starting level2");
|
||||
level2.update();
|
||||
}
|
||||
level2.update();
|
||||
break;
|
||||
|
||||
case 4:
|
||||
Pupeteer.setActionBar("Trigger3 works");
|
||||
if (!isMakingLevel3) {
|
||||
isMakingLevel3 = true;
|
||||
world.sendMessage("Starting level3");
|
||||
level3.update();
|
||||
}
|
||||
Pupeteer.setActionBar("Follow the trail to the next level.");
|
||||
transitionTrail2.spawnNext();
|
||||
break;
|
||||
|
||||
case 5:
|
||||
Pupeteer.setActionBar("Trigger4 works");
|
||||
if (!isMakingLevel4) {
|
||||
isMakingLevel4 = true;
|
||||
world.sendMessage("Starting level4");
|
||||
level4.update();
|
||||
}
|
||||
level3.update();
|
||||
break;
|
||||
|
||||
case 6:
|
||||
Pupeteer.setActionBar("Follow the trail to the next level.");
|
||||
transitionTrail3.spawnNext();
|
||||
break;
|
||||
|
||||
case 7:
|
||||
level4.update();
|
||||
break;
|
||||
|
||||
case 8:
|
||||
Pupeteer.setActionBar("Follow the trail to the next level.");
|
||||
transitionTrail4.spawnNext();
|
||||
break;
|
||||
|
||||
case 9:
|
||||
level5.update();
|
||||
break;
|
||||
case 10:
|
||||
transitionTrail5.spawnNext();
|
||||
if (gateState == GateState.closed) {
|
||||
PlayGateOpenAnimation();
|
||||
gateState = GateState.open;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("lightPath", (event) => {
|
||||
lightUpPath();
|
||||
});
|
||||
|
||||
async function lightUpPath() {
|
||||
let overworld: Dimension = world.getDimension("overworld");
|
||||
let pos1 = vector3(2467, 9, 87);
|
||||
let pos2 = vector3(2468, 9, 105);
|
||||
|
||||
for (let z = pos2.z; z >= pos1.z; z--) {
|
||||
let volume: BlockVolume = new BlockVolume(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z));
|
||||
overworld.fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
|
||||
await delay(4);
|
||||
}
|
||||
}
|
||||
|
||||
world.afterEvents.worldInitialize.subscribe(() => {
|
||||
mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
|
||||
mindKeeper.registerStore(AGENT_ID, StoreType.string);
|
||||
triggerManager.RegisterStores();
|
||||
mindKeeper.registerToWorld();
|
||||
|
||||
triggerManager.Load();
|
||||
});
|
||||
|
||||
world.beforeEvents.itemUseOn.subscribe((event) => {
|
||||
trailMaker.OnItemUse(event);
|
||||
triggerManager.OnItemUse(event);
|
||||
});
|
||||
|
||||
async function randomExplosions() {
|
||||
let pos1 = vector3(2465, 10, 82);
|
||||
let pos2 = vector3(2471, 18, 90);
|
||||
|
||||
for (let i = 0; i < 5; i++) {
|
||||
let pos = vector3(
|
||||
pos1.x + Math.random() * (pos2.x - pos1.x),
|
||||
pos1.y + Math.random() * (pos2.y - pos1.y),
|
||||
pos1.z + Math.random() * (pos2.z - pos1.z)
|
||||
);
|
||||
|
||||
system.run(() => {
|
||||
spawnParticle(pos, "minecraft:huge_explosion_emitter", new MolangVariableMap());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
|
||||
const command = event.message.split(" ")[0];
|
||||
|
||||
@@ -175,25 +139,18 @@ world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
|
||||
|
||||
if (command === "!reset") {
|
||||
world.sendMessage("Resetting");
|
||||
|
||||
mindKeeper.set(CURRENT_LEVEL, 0);
|
||||
|
||||
resetLightPath();
|
||||
|
||||
level1.reset();
|
||||
level2.reset();
|
||||
level3.reset();
|
||||
level4.reset();
|
||||
|
||||
isIntroToLevel1Sqeuence = false;
|
||||
}
|
||||
});
|
||||
|
||||
system.afterEvents.scriptEventReceive.subscribe((event) => {
|
||||
if (event.id == "cc:getId") {
|
||||
let id = event.message;
|
||||
world.sendMessage("Script got the id " + id);
|
||||
mindKeeper.set(AGENT_ID, id);
|
||||
level5.reset();
|
||||
ResetGate();
|
||||
world.getDimension("Overworld").runCommand("/fill -86 71 253 -86 75 275 barrier replace air");
|
||||
world.getDimension("Overworld").runCommand("/fill -128 71 255 -128 74 276 barrier replace air");
|
||||
world.getDimension("Overworld").runCommand("/fill -154 69 255 -154 74 276 barrier replace air");
|
||||
world.getDimension("Overworld").runCommand("/fill -182 69 255 -182 74 276 barrier replace air");
|
||||
mindKeeper.set(CURRENT_LEVEL, 8);
|
||||
world.sendMessage("currentlevel = " + mindKeeper.get(CURRENT_LEVEL));
|
||||
}
|
||||
});
|
||||
|
||||
@@ -207,45 +164,37 @@ class ClonePos {
|
||||
}
|
||||
}
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("BottomTreeHouse", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
|
||||
// mindKeeper.increment(CURRENT_LEVEL);
|
||||
mindKeeper.set(CURRENT_LEVEL, 1);
|
||||
}
|
||||
});
|
||||
const gateFrames: ClonePos[] = [
|
||||
{
|
||||
point1: vector3(-226, 66, 223),
|
||||
point2: vector3(-219, 62, 223),
|
||||
},
|
||||
{
|
||||
point1: vector3(-226, 61, 223),
|
||||
point2: vector3(-219, 57, 223),
|
||||
},
|
||||
{
|
||||
point1: vector3(-226, 56, 223),
|
||||
point2: vector3(-219, 52, 223),
|
||||
},
|
||||
{
|
||||
point1: vector3(-226, 51, 223),
|
||||
point2: vector3(-219, 47, 223),
|
||||
},
|
||||
{
|
||||
point1: vector3(-226, 46, 223),
|
||||
point2: vector3(-219, 42, 223),
|
||||
},
|
||||
];
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel1", async (event) => {
|
||||
let PlayGateOpenAnimation = async () => {
|
||||
playAnimation(gateFrames, frameDuration, false, gateRoot);
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
|
||||
// mindKeeper.increment(CURRENT_LEVEL);
|
||||
mindKeeper.set(CURRENT_LEVEL, 2);
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel2", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
|
||||
// mindKeeper.increment(CURRENT_LEVEL);
|
||||
mindKeeper.set(CURRENT_LEVEL, 3);
|
||||
}
|
||||
});
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel3", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
|
||||
// mindKeeper.increment(CURRENT_LEVEL);
|
||||
mindKeeper.set(CURRENT_LEVEL, 4);
|
||||
}
|
||||
});
|
||||
|
||||
Commands.register(PREFIX, "info", (arg) => {
|
||||
world.sendMessage("-----------------");
|
||||
world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
|
||||
world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
|
||||
world.sendMessage("Engine Version: 1.0.2");
|
||||
world.sendMessage("Engine is running");
|
||||
world.sendMessage("Active players: " + world.getPlayers().length);
|
||||
world.sendMessage("Current dimension: " + arg.player.dimension.id);
|
||||
world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
|
||||
world.sendMessage("-----------------");
|
||||
});
|
||||
let ResetGate = () => SetFrame(gateFrames[0], gateRoot);
|
||||
|
||||
async function SetFrame(frame: ClonePos, destination: Vector3) {
|
||||
await world
|
||||
@@ -290,6 +239,48 @@ async function playAnimation(
|
||||
}
|
||||
}
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("BottomTreeHouse", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
}
|
||||
});
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel1", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 2) {
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
}
|
||||
});
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel2", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 4) {
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
}
|
||||
});
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel3", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 6) {
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
}
|
||||
});
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("PastLevel4", async (event) => {
|
||||
if (mindKeeper.get(CURRENT_LEVEL) == 8) {
|
||||
mindKeeper.increment(CURRENT_LEVEL);
|
||||
}
|
||||
});
|
||||
|
||||
Commands.register(PREFIX, "info", (arg) => {
|
||||
world.sendMessage("-----------------");
|
||||
world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
|
||||
world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
|
||||
world.sendMessage("Engine Version: 1.0.2");
|
||||
world.sendMessage("Engine is running");
|
||||
world.sendMessage("Active players: " + world.getPlayers().length);
|
||||
world.sendMessage("Current dimension: " + arg.player.dimension.id);
|
||||
world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
|
||||
world.sendMessage("-----------------");
|
||||
});
|
||||
|
||||
system.afterEvents.scriptEventReceive.subscribe((event) => {
|
||||
if (event.id == "cc:getId") {
|
||||
let id = event.message;
|
||||
@@ -297,3 +288,25 @@ system.afterEvents.scriptEventReceive.subscribe((event) => {
|
||||
mindKeeper.set(AGENT_ID, id);
|
||||
}
|
||||
});
|
||||
|
||||
system.afterEvents.scriptEventReceive.subscribe((event) => {
|
||||
if (event.id == "cc:getId") {
|
||||
let id = event.message;
|
||||
world.sendMessage("Script got the id " + id);
|
||||
mindKeeper.set(AGENT_ID, id);
|
||||
}
|
||||
});
|
||||
|
||||
world.afterEvents.worldInitialize.subscribe(() => {
|
||||
mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
|
||||
mindKeeper.registerStore(AGENT_ID, StoreType.string);
|
||||
triggerManager.RegisterStores();
|
||||
mindKeeper.registerToWorld();
|
||||
|
||||
triggerManager.Load();
|
||||
});
|
||||
|
||||
world.beforeEvents.itemUseOn.subscribe((event) => {
|
||||
trailMaker.OnItemUse(event);
|
||||
triggerManager.OnItemUse(event);
|
||||
});
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
import { Vector3 } from "@minecraft/server";
|
||||
import { TrailType } from "../Commandeer/trail/trailTypes";
|
||||
import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
|
||||
let TransitionTrailToLevel1: TrailType = {
|
||||
name: "TransitionTrailToLevel1",
|
||||
points: [
|
||||
{ index: 0, position: vector3(-54, 88.1, 265.5) },
|
||||
{ index: 1, position: vector3(-55, 88.1, 265.5) },
|
||||
{ index: 2, position: vector3(-56, 88.1, 265.5) },
|
||||
{ index: 3, position: vector3(-57, 88.1, 265.5) },
|
||||
{ index: 4, position: vector3(-58, 88.1, 265.5) },
|
||||
{ index: 5, position: vector3(-58, 87.1, 265.5) },
|
||||
{ index: 6, position: vector3(-58, 86.1, 265.5) },
|
||||
{ index: 7, position: vector3(-58, 85.1, 265.5) },
|
||||
{ index: 8, position: vector3(-58, 84.1, 265.5) },
|
||||
{ index: 9, position: vector3(-58, 83.1, 265.5) },
|
||||
{ index: 10, position: vector3(-58, 82.1, 265.5) },
|
||||
{ index: 11, position: vector3(-58, 81.1, 265.5) },
|
||||
{ index: 12, position: vector3(-58, 80.1, 265.5) },
|
||||
{ index: 13, position: vector3(-58, 79.1, 265.5) },
|
||||
{ index: 14, position: vector3(-58, 78.1, 265.5) },
|
||||
{ index: 15, position: vector3(-58, 77.1, 265.5) },
|
||||
{ index: 16, position: vector3(-58, 76.1, 265.5) },
|
||||
{ index: 17, position: vector3(-58, 75.1, 265.5) },
|
||||
{ index: 18, position: vector3(-58, 74.1, 265.5) },
|
||||
{ index: 19, position: vector3(-58, 74.1, 264.5) },
|
||||
{ index: 20, position: vector3(-59, 74.1, 264.5) },
|
||||
{ index: 21, position: vector3(-59, 74.1, 263.5) },
|
||||
{ index: 22, position: vector3(-60, 74.1, 263.5) },
|
||||
{ index: 23, position: vector3(-61, 74.1, 263.5) },
|
||||
{ index: 24, position: vector3(-62, 74.1, 263.5) },
|
||||
{ index: 25, position: vector3(-63, 74.1, 263.5) },
|
||||
{ index: 26, position: vector3(-63, 73.1, 263.5) },
|
||||
{ index: 27, position: vector3(-63, 72.1, 263.5) },
|
||||
{ index: 28, position: vector3(-63, 71.1, 263.5) },
|
||||
{ index: 29, position: vector3(-64, 71.1, 263.5) },
|
||||
{ index: 30, position: vector3(-65, 71.1, 263.5) },
|
||||
{ index: 31, position: vector3(-66, 71.1, 263.5) },
|
||||
{ index: 32, position: vector3(-67, 71.1, 263.5) },
|
||||
{ index: 33, position: vector3(-68, 71.1, 263.5) },
|
||||
{ index: 34, position: vector3(-69, 71.1, 263.5) },
|
||||
{ index: 35, position: vector3(-70, 71.1, 263.5) },
|
||||
],
|
||||
};
|
||||
|
||||
export { TransitionTrailToLevel1 };
|
||||
@@ -5,42 +5,47 @@ import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
let TransitionTrailToLevel2: TrailType = {
|
||||
name: "TransitionTrailToLevel2",
|
||||
points: [
|
||||
{ index: 0, position: vector3(-54, 88.1, 265.5) },
|
||||
{ index: 1, position: vector3(-55, 88.1, 265.5) },
|
||||
{ index: 2, position: vector3(-56, 88.1, 265.5) },
|
||||
{ index: 3, position: vector3(-57, 88.1, 265.5) },
|
||||
{ index: 4, position: vector3(-58, 88.1, 265.5) },
|
||||
{ index: 5, position: vector3(-58, 87.1, 265.5) },
|
||||
{ index: 6, position: vector3(-58, 86.1, 265.5) },
|
||||
{ index: 7, position: vector3(-58, 85.1, 265.5) },
|
||||
{ index: 8, position: vector3(-58, 84.1, 265.5) },
|
||||
{ index: 9, position: vector3(-58, 83.1, 265.5) },
|
||||
{ index: 10, position: vector3(-58, 82.1, 265.5) },
|
||||
{ index: 11, position: vector3(-58, 81.1, 265.5) },
|
||||
{ index: 12, position: vector3(-58, 80.1, 265.5) },
|
||||
{ index: 13, position: vector3(-58, 79.1, 265.5) },
|
||||
{ index: 14, position: vector3(-58, 78.1, 265.5) },
|
||||
{ index: 15, position: vector3(-58, 77.1, 265.5) },
|
||||
{ index: 16, position: vector3(-58, 76.1, 265.5) },
|
||||
{ index: 17, position: vector3(-58, 75.1, 265.5) },
|
||||
{ index: 18, position: vector3(-58, 74.1, 265.5) },
|
||||
{ index: 19, position: vector3(-58, 74.1, 264.5) },
|
||||
{ index: 20, position: vector3(-59, 74.1, 264.5) },
|
||||
{ index: 21, position: vector3(-59, 74.1, 263.5) },
|
||||
{ index: 22, position: vector3(-60, 74.1, 263.5) },
|
||||
{ index: 23, position: vector3(-61, 74.1, 263.5) },
|
||||
{ index: 24, position: vector3(-62, 74.1, 263.5) },
|
||||
{ index: 25, position: vector3(-63, 74.1, 263.5) },
|
||||
{ index: 26, position: vector3(-63, 73.1, 263.5) },
|
||||
{ index: 27, position: vector3(-63, 72.1, 263.5) },
|
||||
{ index: 28, position: vector3(-63, 71.1, 263.5) },
|
||||
{ index: 29, position: vector3(-64, 71.1, 263.5) },
|
||||
{ index: 30, position: vector3(-65, 71.1, 263.5) },
|
||||
{ index: 31, position: vector3(-66, 71.1, 263.5) },
|
||||
{ index: 32, position: vector3(-67, 71.1, 263.5) },
|
||||
{ index: 33, position: vector3(-68, 71.1, 263.5) },
|
||||
{ index: 34, position: vector3(-69, 71.1, 263.5) },
|
||||
{ index: 35, position: vector3(-70, 71.1, 263.5) },
|
||||
{ index: 0, position: vector3(-72, 71.1, 265.5) },
|
||||
{ index: 1, position: vector3(-73, 71.1, 265.5) },
|
||||
{ index: 2, position: vector3(-74, 71.1, 265.5) },
|
||||
{ index: 3, position: vector3(-75, 71.1, 265.5) },
|
||||
{ index: 4, position: vector3(-76, 71.1, 265.5) },
|
||||
{ index: 5, position: vector3(-77, 71.1, 265.5) },
|
||||
{ index: 6, position: vector3(-78, 71.1, 265.5) },
|
||||
{ index: 7, position: vector3(-79, 71.1, 265.5) },
|
||||
{ index: 8, position: vector3(-80, 71.1, 265.5) },
|
||||
{ index: 9, position: vector3(-81, 71.1, 265.5) },
|
||||
{ index: 10, position: vector3(-82, 71.1, 265.5) },
|
||||
{ index: 11, position: vector3(-83, 71.1, 265.5) },
|
||||
{ index: 12, position: vector3(-84, 71.1, 265.5) },
|
||||
{ index: 13, position: vector3(-85, 71.1, 265.5) },
|
||||
{ index: 14, position: vector3(-85, 71.1, 264.5) },
|
||||
{ index: 15, position: vector3(-85, 71.1, 263.5) },
|
||||
{ index: 16, position: vector3(-86, 71.1, 263.5) },
|
||||
{ index: 17, position: vector3(-87, 71.1, 263.5) },
|
||||
{ index: 18, position: vector3(-88, 71.1, 263.5) },
|
||||
{ index: 19, position: vector3(-89, 71.1, 263.5) },
|
||||
{ index: 20, position: vector3(-90, 71.1, 263.5) },
|
||||
{ index: 21, position: vector3(-91, 71.1, 263.5) },
|
||||
{ index: 22, position: vector3(-92, 71.1, 263.5) },
|
||||
{ index: 23, position: vector3(-92, 71.1, 264.5) },
|
||||
{ index: 24, position: vector3(-93, 71.1, 264.5) },
|
||||
{ index: 25, position: vector3(-94, 71.1, 264.5) },
|
||||
{ index: 26, position: vector3(-95, 71.1, 264.5) },
|
||||
{ index: 27, position: vector3(-96, 71.1, 264.5) },
|
||||
{ index: 28, position: vector3(-97, 71.1, 264.5) },
|
||||
{ index: 29, position: vector3(-98, 71.1, 264.5) },
|
||||
{ index: 30, position: vector3(-99, 71.1, 264.5) },
|
||||
{ index: 31, position: vector3(-100, 71.1, 264.5) },
|
||||
{ index: 32, position: vector3(-100, 71.1, 265.5) },
|
||||
{ index: 33, position: vector3(-101, 71.1, 265.5) },
|
||||
{ index: 34, position: vector3(-102, 71.1, 265.5) },
|
||||
{ index: 35, position: vector3(-103, 71.1, 265.5) },
|
||||
{ index: 36, position: vector3(-104, 71.1, 265.5) },
|
||||
{ index: 37, position: vector3(-105, 71.1, 265.5) },
|
||||
{ index: 38, position: vector3(-106, 71.1, 265.5) },
|
||||
{ index: 39, position: vector3(-107, 71.1, 265.5) },
|
||||
{ index: 40, position: vector3(-108, 71.1, 265.5) },
|
||||
],
|
||||
};
|
||||
|
||||
|
||||
@@ -5,42 +5,26 @@ import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
let TransitionTrailToLevel3: TrailType = {
|
||||
name: "TransitionTrailToLevel3",
|
||||
points: [
|
||||
{ index: 0, position: vector3(-54, 88.1, 265.5) },
|
||||
{ index: 1, position: vector3(-55, 88.1, 265.5) },
|
||||
{ index: 2, position: vector3(-56, 88.1, 265.5) },
|
||||
{ index: 3, position: vector3(-57, 88.1, 265.5) },
|
||||
{ index: 4, position: vector3(-58, 88.1, 265.5) },
|
||||
{ index: 5, position: vector3(-58, 87.1, 265.5) },
|
||||
{ index: 6, position: vector3(-58, 86.1, 265.5) },
|
||||
{ index: 7, position: vector3(-58, 85.1, 265.5) },
|
||||
{ index: 8, position: vector3(-58, 84.1, 265.5) },
|
||||
{ index: 9, position: vector3(-58, 83.1, 265.5) },
|
||||
{ index: 10, position: vector3(-58, 82.1, 265.5) },
|
||||
{ index: 11, position: vector3(-58, 81.1, 265.5) },
|
||||
{ index: 12, position: vector3(-58, 80.1, 265.5) },
|
||||
{ index: 13, position: vector3(-58, 79.1, 265.5) },
|
||||
{ index: 14, position: vector3(-58, 78.1, 265.5) },
|
||||
{ index: 15, position: vector3(-58, 77.1, 265.5) },
|
||||
{ index: 16, position: vector3(-58, 76.1, 265.5) },
|
||||
{ index: 17, position: vector3(-58, 75.1, 265.5) },
|
||||
{ index: 18, position: vector3(-58, 74.1, 265.5) },
|
||||
{ index: 19, position: vector3(-58, 74.1, 264.5) },
|
||||
{ index: 20, position: vector3(-59, 74.1, 264.5) },
|
||||
{ index: 21, position: vector3(-59, 74.1, 263.5) },
|
||||
{ index: 22, position: vector3(-60, 74.1, 263.5) },
|
||||
{ index: 23, position: vector3(-61, 74.1, 263.5) },
|
||||
{ index: 24, position: vector3(-62, 74.1, 263.5) },
|
||||
{ index: 25, position: vector3(-63, 74.1, 263.5) },
|
||||
{ index: 26, position: vector3(-63, 73.1, 263.5) },
|
||||
{ index: 27, position: vector3(-63, 72.1, 263.5) },
|
||||
{ index: 28, position: vector3(-63, 71.1, 263.5) },
|
||||
{ index: 29, position: vector3(-64, 71.1, 263.5) },
|
||||
{ index: 30, position: vector3(-65, 71.1, 263.5) },
|
||||
{ index: 31, position: vector3(-66, 71.1, 263.5) },
|
||||
{ index: 32, position: vector3(-67, 71.1, 263.5) },
|
||||
{ index: 33, position: vector3(-68, 71.1, 263.5) },
|
||||
{ index: 34, position: vector3(-69, 71.1, 263.5) },
|
||||
{ index: 35, position: vector3(-70, 71.1, 263.5) },
|
||||
{ index: 0, position: vector3(-110, 71.1, 265.5) },
|
||||
{ index: 1, position: vector3(-111, 71.1, 265.5) },
|
||||
{ index: 2, position: vector3(-112, 71.1, 265.5) },
|
||||
{ index: 3, position: vector3(-113, 71.1, 265.5) },
|
||||
{ index: 4, position: vector3(-114, 71.1, 265.5) },
|
||||
{ index: 5, position: vector3(-115, 71.1, 265.5) },
|
||||
{ index: 6, position: vector3(-116, 71.1, 265.5) },
|
||||
{ index: 7, position: vector3(-117, 71.1, 265.5) },
|
||||
{ index: 8, position: vector3(-118, 71.1, 265.5) },
|
||||
{ index: 9, position: vector3(-119, 71.1, 265.5) },
|
||||
{ index: 10, position: vector3(-120, 71.1, 265.5) },
|
||||
{ index: 11, position: vector3(-121, 71.1, 265.5) },
|
||||
{ index: 12, position: vector3(-122, 71.1, 265.5) },
|
||||
{ index: 13, position: vector3(-123, 71.1, 265.5) },
|
||||
{ index: 14, position: vector3(-124, 71.1, 265.5) },
|
||||
{ index: 15, position: vector3(-125, 71.1, 265.5) },
|
||||
{ index: 16, position: vector3(-126, 71.1, 265.5) },
|
||||
{ index: 17, position: vector3(-127, 71.1, 265.5) },
|
||||
{ index: 18, position: vector3(-128, 71.1, 265.5) },
|
||||
{ index: 19, position: vector3(-129, 71.1, 265.5) },
|
||||
],
|
||||
};
|
||||
|
||||
|
||||
38
scripts/trails/TransitionTrailToLevel4.ts
Normal file
38
scripts/trails/TransitionTrailToLevel4.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { Vector3 } from "@minecraft/server";
|
||||
import { TrailType } from "../Commandeer/trail/trailTypes";
|
||||
import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
|
||||
let TransitionTrailToLevel4: TrailType = {
|
||||
name: "TransitionTrailToLevel4",
|
||||
points: [
|
||||
{ index: 0, position: vector3(-132, 71.1, 265.5) },
|
||||
{ index: 1, position: vector3(-133, 71.1, 265.5) },
|
||||
{ index: 2, position: vector3(-134, 71.1, 265.5) },
|
||||
{ index: 3, position: vector3(-135, 71.1, 265.5) },
|
||||
{ index: 4, position: vector3(-136, 71.1, 265.5) },
|
||||
{ index: 5, position: vector3(-137, 71.1, 265.5) },
|
||||
{ index: 6, position: vector3(-138, 71.1, 265.5) },
|
||||
{ index: 7, position: vector3(-139, 71.1, 265.5) },
|
||||
{ index: 8, position: vector3(-140, 71.1, 265.5) },
|
||||
{ index: 9, position: vector3(-141, 71.1, 265.5) },
|
||||
{ index: 10, position: vector3(-142, 71.1, 265.5) },
|
||||
{ index: 11, position: vector3(-143, 71.1, 265.5) },
|
||||
{ index: 12, position: vector3(-144, 71.1, 265.5) },
|
||||
{ index: 13, position: vector3(-145, 71.1, 265.5) },
|
||||
{ index: 14, position: vector3(-146, 71.1, 265.5) },
|
||||
{ index: 15, position: vector3(-147, 71.1, 265.5) },
|
||||
{ index: 16, position: vector3(-148, 71.1, 265.5) },
|
||||
{ index: 17, position: vector3(-149, 71.1, 265.5) },
|
||||
{ index: 18, position: vector3(-150, 71.1, 265.5) },
|
||||
{ index: 19, position: vector3(-151, 71.1, 265.5) },
|
||||
{ index: 20, position: vector3(-152, 71.1, 265.5) },
|
||||
{ index: 21, position: vector3(-153, 71.1, 265.5) },
|
||||
{ index: 22, position: vector3(-154, 71.1, 265.5) },
|
||||
{ index: 23, position: vector3(-155, 71.1, 265.5) },
|
||||
{ index: 24, position: vector3(-156, 71.1, 265.5) },
|
||||
{ index: 25, position: vector3(-157, 71.1, 265.5) },
|
||||
{ index: 26, position: vector3(-158, 71.1, 265.5) },
|
||||
],
|
||||
};
|
||||
|
||||
export { TransitionTrailToLevel4 };
|
||||
91
scripts/trails/TransitionTrailToLevel5.ts
Normal file
91
scripts/trails/TransitionTrailToLevel5.ts
Normal file
@@ -0,0 +1,91 @@
|
||||
import { Vector3 } from "@minecraft/server";
|
||||
import { TrailType } from "../Commandeer/trail/trailTypes";
|
||||
import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
|
||||
let TransitionTrailToLevel5: TrailType = {
|
||||
name: "TransitionTrailToLevel5",
|
||||
points: [
|
||||
{ index: 0, position: vector3(-160, 71.1, 265.5) },
|
||||
{ index: 1, position: vector3(-161, 71.1, 265.5) },
|
||||
{ index: 2, position: vector3(-162, 71.1, 265.5) },
|
||||
{ index: 3, position: vector3(-163, 71.1, 265.5) },
|
||||
{ index: 4, position: vector3(-164, 71.1, 265.5) },
|
||||
{ index: 5, position: vector3(-165, 71.1, 265.5) },
|
||||
{ index: 6, position: vector3(-166, 71.1, 265.5) },
|
||||
{ index: 7, position: vector3(-167, 71.1, 265.5) },
|
||||
{ index: 8, position: vector3(-168, 71.1, 265.5) },
|
||||
{ index: 9, position: vector3(-169, 71.1, 265.5) },
|
||||
{ index: 10, position: vector3(-170, 71.1, 265.5) },
|
||||
{ index: 11, position: vector3(-171, 71.1, 265.5) },
|
||||
{ index: 12, position: vector3(-172, 71.1, 265.5) },
|
||||
{ index: 13, position: vector3(-173, 71.1, 265.5) },
|
||||
{ index: 14, position: vector3(-174, 71.1, 265.5) },
|
||||
{ index: 15, position: vector3(-175, 71.1, 265.5) },
|
||||
{ index: 16, position: vector3(-176, 71.1, 265.5) },
|
||||
{ index: 17, position: vector3(-177, 71.1, 265.5) },
|
||||
{ index: 18, position: vector3(-178, 71.1, 265.5) },
|
||||
{ index: 19, position: vector3(-179, 71.1, 265.5) },
|
||||
{ index: 20, position: vector3(-180, 71.1, 265.5) },
|
||||
{ index: 21, position: vector3(-181, 71.1, 265.5) },
|
||||
{ index: 22, position: vector3(-182, 71.1, 265.5) },
|
||||
{ index: 23, position: vector3(-183, 71.1, 265.5) },
|
||||
{ index: 24, position: vector3(-184, 71.1, 265.5) },
|
||||
{ index: 25, position: vector3(-185, 71.1, 265.5) },
|
||||
{ index: 26, position: vector3(-186, 71.1, 265.5) },
|
||||
{ index: 27, position: vector3(-187, 71.1, 265.5) },
|
||||
{ index: 28, position: vector3(-188, 71.1, 265.5) },
|
||||
{ index: 29, position: vector3(-189, 71.1, 265.5) },
|
||||
{ index: 30, position: vector3(-190, 71.1, 265.5) },
|
||||
{ index: 31, position: vector3(-191, 71.1, 265.5) },
|
||||
{ index: 32, position: vector3(-192, 71.1, 265.5) },
|
||||
{ index: 33, position: vector3(-193, 71.1, 265.5) },
|
||||
{ index: 34, position: vector3(-194, 71.1, 265.5) },
|
||||
{ index: 35, position: vector3(-195, 71.1, 265.5) },
|
||||
{ index: 36, position: vector3(-196, 71.1, 265.5) },
|
||||
{ index: 37, position: vector3(-197, 71.1, 265.5) },
|
||||
{ index: 38, position: vector3(-198, 71.1, 265.5) },
|
||||
{ index: 39, position: vector3(-199, 71.1, 265.5) },
|
||||
{ index: 40, position: vector3(-200, 71.1, 265.5) },
|
||||
{ index: 41, position: vector3(-201, 71.1, 265.5) },
|
||||
{ index: 42, position: vector3(-202, 71.1, 265.5) },
|
||||
{ index: 43, position: vector3(-203, 71.1, 265.5) },
|
||||
{ index: 44, position: vector3(-203, 70.1, 265.5) },
|
||||
{ index: 45, position: vector3(-204, 70.1, 265.5) },
|
||||
{ index: 46, position: vector3(-205, 70.1, 265.5) },
|
||||
{ index: 47, position: vector3(-206, 70.1, 265.5) },
|
||||
{ index: 48, position: vector3(-207, 70.1, 265.5) },
|
||||
{ index: 49, position: vector3(-208, 70.1, 265.5) },
|
||||
{ index: 50, position: vector3(-209, 70.1, 265.5) },
|
||||
{ index: 51, position: vector3(-210, 70.1, 265.5) },
|
||||
{ index: 52, position: vector3(-211, 70.1, 265.5) },
|
||||
{ index: 53, position: vector3(-211, 69.1, 265.5) },
|
||||
{ index: 54, position: vector3(-212.5, 69.1, 265.5) },
|
||||
{ index: 55, position: vector3(-212.5, 69.1, 264.5) },
|
||||
{ index: 56, position: vector3(-212.5, 69.1, 263.5) },
|
||||
{ index: 57, position: vector3(-212.5, 69.1, 262.5) },
|
||||
{ index: 58, position: vector3(-212.5, 69.1, 261.5) },
|
||||
{ index: 59, position: vector3(-212.5, 69.1, 260.5) },
|
||||
{ index: 60, position: vector3(-212.5, 69.1, 259.5) },
|
||||
{ index: 61, position: vector3(-213.5, 69.1, 259.5) },
|
||||
{ index: 62, position: vector3(-214.5, 69.1, 259.5) },
|
||||
{ index: 63, position: vector3(-215.5, 69.1, 259.5) },
|
||||
{ index: 64, position: vector3(-216.5, 69.1, 259.5) },
|
||||
{ index: 65, position: vector3(-217.5, 69.1, 259.5) },
|
||||
{ index: 66, position: vector3(-218.5, 69.1, 259.5) },
|
||||
{ index: 67, position: vector3(-219.5, 69.1, 259.5) },
|
||||
{ index: 68, position: vector3(-219.5, 69.1, 258.5) },
|
||||
{ index: 69, position: vector3(-219.5, 69.1, 257.5) },
|
||||
{ index: 70, position: vector3(-219.5, 69.1, 256.5) },
|
||||
{ index: 71, position: vector3(-219.5, 69.1, 255.5) },
|
||||
{ index: 72, position: vector3(-219.5, 69.1, 254.5) },
|
||||
{ index: 73, position: vector3(-219.5, 69.1, 253.5) },
|
||||
{ index: 74, position: vector3(-219.5, 69.1, 252.5) },
|
||||
{ index: 75, position: vector3(-219.5, 68.1, 252.5) },
|
||||
{ index: 76, position: vector3(-219.5, 68.1, 251.5) },
|
||||
{ index: 77, position: vector3(-219.5, 68.1, 250.5) },
|
||||
{ index: 78, position: vector3(-219.5, 68.1, 249.5) },
|
||||
{ index: 79, position: vector3(-219.5, 68.1, 248.5) },
|
||||
],
|
||||
};
|
||||
|
||||
export { TransitionTrailToLevel5 };
|
||||
40
scripts/trails/TransitionTrailToTheEnd.ts
Normal file
40
scripts/trails/TransitionTrailToTheEnd.ts
Normal file
@@ -0,0 +1,40 @@
|
||||
import { Vector3 } from "@minecraft/server";
|
||||
import { TrailType } from "../Commandeer/trail/trailTypes";
|
||||
import { vector3 } from "../Commandeer/utils/vectorUtils";
|
||||
|
||||
let TransitionTrailToTheEnd: TrailType = {
|
||||
name: "TransitionTrailToTheEnd",
|
||||
points: [
|
||||
{ index: 0, position: vector3(-220, 68.1, 245.5) },
|
||||
{ index: 1, position: vector3(-220, 68.1, 244.5) },
|
||||
{ index: 2, position: vector3(-220, 68.1, 243.5) },
|
||||
{ index: 3, position: vector3(-220, 68.1, 242.5) },
|
||||
{ index: 4, position: vector3(-220, 68.1, 241.5) },
|
||||
{ index: 5, position: vector3(-220, 68.1, 240.5) },
|
||||
{ index: 6, position: vector3(-220, 68.1, 239.5) },
|
||||
{ index: 7, position: vector3(-220, 68.1, 238.5) },
|
||||
{ index: 8, position: vector3(-220, 68.1, 237.5) },
|
||||
{ index: 9, position: vector3(-220, 68.1, 236.5) },
|
||||
{ index: 10, position: vector3(-220, 68.1, 235.5) },
|
||||
{ index: 11, position: vector3(-220, 68.1, 234.5) },
|
||||
{ index: 12, position: vector3(-220, 68.1, 233.5) },
|
||||
{ index: 13, position: vector3(-220, 68.1, 232.5) },
|
||||
{ index: 14, position: vector3(-220, 68.1, 231.5) },
|
||||
{ index: 15, position: vector3(-220, 68.1, 230.5) },
|
||||
{ index: 16, position: vector3(-221, 68.1, 230.5) },
|
||||
{ index: 17, position: vector3(-222, 68.1, 230.5) },
|
||||
{ index: 18, position: vector3(-222, 68.1, 229.5) },
|
||||
{ index: 19, position: vector3(-222, 68.1, 228.5) },
|
||||
{ index: 20, position: vector3(-222, 68.1, 227.5) },
|
||||
{ index: 21, position: vector3(-222, 68.1, 226.5) },
|
||||
{ index: 22, position: vector3(-222, 68.1, 225.5) },
|
||||
{ index: 23, position: vector3(-222, 68.1, 224.5) },
|
||||
{ index: 24, position: vector3(-222, 68.1, 223.5) },
|
||||
{ index: 25, position: vector3(-222, 68.1, 222.5) },
|
||||
{ index: 26, position: vector3(-222, 68.1, 221.5) },
|
||||
{ index: 27, position: vector3(-222, 68.1, 220.5) },
|
||||
{ index: 28, position: vector3(-222, 68.1, 219.5) },
|
||||
],
|
||||
};
|
||||
|
||||
export { TransitionTrailToTheEnd };
|
||||
Reference in New Issue
Block a user