import { BlockType, Vector3 } from "@minecraft/server"; import { LevelBlockCondition, LevelNoGoZone } from "../Commandeer/level/levelTypes"; import { vector3 } from "../Commandeer/utils/vectorUtils"; import { MinecraftBlockTypes } from "../vanilla-data/mojang-block"; let level1Conditions: LevelBlockCondition = { conditions: [ { block: MinecraftBlockTypes.Air, position: vector3(55, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(56, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(57, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(58, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(59, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(60, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(61, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(62, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(63, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(64, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(65, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(66, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(67, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(68, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(69, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(70, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(71, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(72, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(73, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(74, 70, 216), }, { block: MinecraftBlockTypes.Air, position: vector3(74, 70, 216), }, ], }; let level1NoGoZones: LevelNoGoZone = { zones: [ { position: vector3(55, 70, 215) }, { position: vector3(56, 70, 215) }, { position: vector3(57, 70, 215) }, { position: vector3(58, 70, 215) }, { position: vector3(59, 70, 215) }, { position: vector3(60, 70, 215) }, { position: vector3(61, 70, 215) }, { position: vector3(62, 70, 215) }, { position: vector3(63, 70, 215) }, { position: vector3(64, 70, 215) }, { position: vector3(65, 70, 215) }, { position: vector3(66, 70, 215) }, { position: vector3(67, 70, 215) }, { position: vector3(68, 70, 215) }, { position: vector3(69, 70, 215) }, { position: vector3(70, 70, 215) }, { position: vector3(71, 70, 215) }, { position: vector3(72, 70, 215) }, { position: vector3(73, 70, 215) }, { position: vector3(74, 70, 215) }, { position: vector3(55, 70, 217) }, { position: vector3(56, 70, 217) }, { position: vector3(57, 70, 217) }, { position: vector3(58, 70, 217) }, { position: vector3(59, 70, 217) }, { position: vector3(60, 70, 217) }, { position: vector3(61, 70, 217) }, { position: vector3(62, 70, 217) }, { position: vector3(63, 70, 217) }, { position: vector3(64, 70, 217) }, { position: vector3(65, 70, 217) }, { position: vector3(66, 70, 217) }, { position: vector3(67, 70, 217) }, { position: vector3(68, 70, 217) }, { position: vector3(69, 70, 217) }, { position: vector3(70, 70, 217) }, { position: vector3(71, 70, 217) }, { position: vector3(72, 70, 217) }, { position: vector3(73, 70, 217) }, { position: vector3(74, 70, 217) }, ], }; export { level1Conditions, level1NoGoZones };