import { Vector3 } from "@minecraft/server"; import { TrailType } from "../Commandeer/trail/trailTypes"; import { vector3 } from "../Commandeer/utils/vectorUtils"; let TransitionTrailBeforeLevel4: TrailType = { name: "TransitionTrailBeforeLevel4", points: [ { index: 1, position: vector3(-141.5, 71.1, 265.5) }, { index: 2, position: vector3(-141.5, 71.1, 266) }, { index: 3, position: vector3(-141.5, 71.1, 267) }, { index: 4, position: vector3(-141.5, 71.1, 268) }, { index: 5, position: vector3(-141.5, 71.1, 269) }, { index: 6, position: vector3(-141.5, 71.1, 270) }, { index: 7, position: vector3(-141.5, 71.1, 271) }, { index: 8, position: vector3(-141.5, 71.1, 272) }, { index: 9, position: vector3(-141.5, 71.1, 273) }, { index: 10, position: vector3(-141.5, 71.1, 274) }, { index: 11, position: vector3(-141.5, 71.1, 275) }, { index: 12, position: vector3(-141.5, 71.1, 276) }, { index: 13, position: vector3(-141.5, 71.1, 277) }, ], }; export { TransitionTrailBeforeLevel4 };