Files
Reeks2Missie9/scripts/main.ts
2024-08-07 09:45:15 +02:00

300 lines
8.6 KiB
TypeScript

import {
world,
system,
Vector3,
MolangVariableMap,
ChatSendAfterEvent,
Dimension,
TicksPerSecond,
BlockVolume,
} from "@minecraft/server";
import { Mindkeeper, StoreType } from "./Commandeer/mindKeeper";
import Pupeteer from "./Commandeer/pupeteer";
import { Vector3ToCommandString, Vector3ToFancyString, vector3 } from "./Commandeer/utils/vectorUtils";
import { delay } from "./Commandeer/utils/waitUtil";
import { spawnParticle } from "./Commandeer/utils/particleUtils";
import { TrailMaker } from "./Commandeer/trail/trailMaker";
import * as CCTrigger from "./Commandeer/Trigger/CCTrigger";
import { Commands } from "./Commandeer/command/command";
import { Trail } from "./Commandeer/trail/trailEngine";
import { startTrail } from "./trails/startTrail";
import level1 from "./levels/level1/mission1";
import level2 from "./levels/level2/mission1";
import level3 from "./levels/level2/mission2";
import level4 from "./levels/level2/mission3";
import { MinecraftBlockTypes } from "./vanilla-data/mojang-block";
import { TransitionTrailToLevel1 } from "./trails/TransitionTrailToLevel1";
import { TransitionTrailToLevel2 } from "./trails/TransitionTrailToLevel2";
import { TransitionTrailToLevel3 } from "./trails/TransitionTrailToLevel3";
const mindKeeper = new Mindkeeper(world);
const trailMaker: TrailMaker.Maker = new TrailMaker.Maker();
const triggerManager = new CCTrigger.Manager(mindKeeper);
const CURRENT_LEVEL = "currentLevel";
const AGENT_ID = "agentid";
const PREFIX = "!";
export { mindKeeper, CURRENT_LEVEL, triggerManager };
triggerManager.RegisterFunctionTrigger("resetPath", (event) => {
resetLightPath();
});
async function resetLightPath() {
world.getDimension("overworld").runCommand("/fill 2467 9 87 2468 9 105 air");
}
let isIntroToLevel1Sqeuence = false;
let isMakingLevel1 = false;
let isMakingLevel2 = false;
let isMakingLevel3 = false;
let isMakingLevel4 = false;
let introTrail: Trail = new Trail("introTrail", 4, 4);
introTrail.fromTrail(startTrail);
let transitionTrail1 = new Trail("transitionTrail1", 2, 2);
transitionTrail1.fromTrail(TransitionTrailToLevel1);
let transitionTrail2 = new Trail("transitionTrail2", 2, 2);
transitionTrail2.fromTrail(TransitionTrailToLevel2);
let transitionTrail3 = new Trail("transitionTrail3", 2, 2);
transitionTrail3.fromTrail(TransitionTrailToLevel3);
const DEVELOPER_MODE = true;
let tickCounter = 0;
system.runInterval(async () => {
tickCounter++;
if (mindKeeper.initialised) {
trailMaker.Update();
if (tickCounter % 2 == 0) {
triggerManager.Update();
}
const currentLevel = mindKeeper.get(CURRENT_LEVEL);
switch (currentLevel) {
case 0:
Pupeteer.setActionBar("Leave the treehouse and go down the ladder.");
introTrail.spawnNext();
break;
case 1:
Pupeteer.setActionBar("Trigger1 works");
if (!isMakingLevel1) {
isMakingLevel1 = true;
world.sendMessage("Starting level1");
level1.update();
}
break;
case 2:
Pupeteer.setActionBar("Go to the next level.");
transitionTrail1.spawnNext();
break;
case 3:
Pupeteer.setActionBar("Trigger2 works");
if (!isMakingLevel2) {
isMakingLevel2 = true;
world.sendMessage("Starting level2");
level2.update();
}
break;
case 4:
Pupeteer.setActionBar("Trigger3 works");
if (!isMakingLevel3) {
isMakingLevel3 = true;
world.sendMessage("Starting level3");
level3.update();
}
break;
case 5:
Pupeteer.setActionBar("Trigger4 works");
if (!isMakingLevel4) {
isMakingLevel4 = true;
world.sendMessage("Starting level4");
level4.update();
}
break;
case 6:
break;
}
}
});
triggerManager.RegisterFunctionTrigger("lightPath", (event) => {
lightUpPath();
});
async function lightUpPath() {
let overworld: Dimension = world.getDimension("overworld");
let pos1 = vector3(2467, 9, 87);
let pos2 = vector3(2468, 9, 105);
for (let z = pos2.z; z >= pos1.z; z--) {
let volume: BlockVolume = new BlockVolume(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z));
overworld.fillBlocks(volume, MinecraftBlockTypes.RedstoneBlock);
await delay(4);
}
}
world.afterEvents.worldInitialize.subscribe(() => {
mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
mindKeeper.registerStore(AGENT_ID, StoreType.string);
triggerManager.RegisterStores();
mindKeeper.registerToWorld();
triggerManager.Load();
});
world.beforeEvents.itemUseOn.subscribe((event) => {
trailMaker.OnItemUse(event);
triggerManager.OnItemUse(event);
});
async function randomExplosions() {
let pos1 = vector3(2465, 10, 82);
let pos2 = vector3(2471, 18, 90);
for (let i = 0; i < 5; i++) {
let pos = vector3(
pos1.x + Math.random() * (pos2.x - pos1.x),
pos1.y + Math.random() * (pos2.y - pos1.y),
pos1.z + Math.random() * (pos2.z - pos1.z)
);
system.run(() => {
spawnParticle(pos, "minecraft:huge_explosion_emitter", new MolangVariableMap());
});
}
}
world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
const command = event.message.split(" ")[0];
trailMaker.OnChat(event);
mindKeeper.chatCommands(event);
triggerManager.OnChat(event);
if (command === "!reset") {
world.sendMessage("Resetting");
mindKeeper.set(CURRENT_LEVEL, 0);
resetLightPath();
level1.reset();
level2.reset();
level3.reset();
level4.reset();
isIntroToLevel1Sqeuence = false;
}
});
system.afterEvents.scriptEventReceive.subscribe((event) => {
if (event.id == "cc:getId") {
let id = event.message;
world.sendMessage("Script got the id " + id);
mindKeeper.set(AGENT_ID, id);
}
});
class ClonePos {
point1: Vector3;
point2: Vector3;
constructor(point1: Vector3, point2: Vector3) {
this.point1 = point1;
this.point2 = point2;
}
}
triggerManager.RegisterFunctionTrigger("BottomTreeHouse", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 1);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel1", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 2);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel2", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 3);
}
});
triggerManager.RegisterFunctionTrigger("PastLevel3", async (event) => {
if (mindKeeper.get(CURRENT_LEVEL) == 0) {
// mindKeeper.increment(CURRENT_LEVEL);
mindKeeper.set(CURRENT_LEVEL, 4);
}
});
Commands.register(PREFIX, "info", (arg) => {
world.sendMessage("-----------------");
world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
world.sendMessage("Engine Version: 1.0.2");
world.sendMessage("Engine is running");
world.sendMessage("Active players: " + world.getPlayers().length);
world.sendMessage("Current dimension: " + arg.player.dimension.id);
world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
world.sendMessage("-----------------");
});
async function SetFrame(frame: ClonePos, destination: Vector3) {
await world
.getDimension("overworld")
.runCommandAsync(
`/clone ${Vector3ToCommandString(frame.point1)} ${Vector3ToCommandString(frame.point2)} ${Vector3ToCommandString(
destination
)}`
);
}
let animationPlaying = false;
async function playAnimation(
frames: ClonePos[],
delayTime: number,
reverse: boolean,
destination: Vector3,
force: boolean = false
) {
if (animationPlaying && !force) {
world.sendMessage("Animation already playing");
return;
}
let frameCount = frames.length;
if (!force) {
animationPlaying = true;
}
for (let i = 0; i < frameCount; i++) {
let frame = reverse ? frames[frameCount - i - 1] : frames[i];
await world
.getDimension("overworld")
.runCommandAsync(
`/clone ${Vector3ToCommandString(frame.point1)} ${Vector3ToCommandString(
frame.point2
)} ${Vector3ToCommandString(destination)}`
);
await delay(delayTime);
}
if (!force) {
animationPlaying = false;
}
}
system.afterEvents.scriptEventReceive.subscribe((event) => {
if (event.id == "cc:getId") {
let id = event.message;
world.sendMessage("Script got the id " + id);
mindKeeper.set(AGENT_ID, id);
}
});