fix: alot of stuff changed. Mostly bugfixxes / architechture changes

This commit is contained in:
2026-08-09 02:24:17 +02:00
parent 4b6f773c0c
commit 05384debbf
98 changed files with 5461 additions and 1751 deletions
+38 -14
View File
@@ -35,28 +35,52 @@ target_link_libraries(lightkeeper PRIVATE destrum::destrum)
set(ASSETS_SRC_DIR "${CMAKE_CURRENT_LIST_DIR}/assets_src")
set(ASSETS_RUNTIME_DIR "${CMAKE_CURRENT_LIST_DIR}/assets_runtime")
set(OUTPUT_GAME_ASSETS_DIR "${CMAKE_CURRENT_BINARY_DIR}/assets/game")
set(OUTPUT_GAME_ASSETS_DIR "$<TARGET_FILE_DIR:lightkeeper>/assets/game")
if (WIN32)
set(GAME_ASSET_INSTALL_COMMANDS
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${ASSETS_RUNTIME_DIR}" "${OUTPUT_GAME_ASSETS_DIR}")
else()
set(GAME_ASSET_INSTALL_COMMANDS
COMMAND ${CMAKE_COMMAND} -E create_symlink
"${ASSETS_RUNTIME_DIR}" "${OUTPUT_GAME_ASSETS_DIR}")
endif()
add_custom_command(TARGET lightkeeper POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/assets"
COMMAND ${CMAKE_COMMAND} -E make_directory "${OUTPUT_GAME_ASSETS_DIR}/.."
COMMAND ${CMAKE_COMMAND} -E rm -rf "${CMAKE_CURRENT_BINARY_DIR}/assets/game"
COMMAND ${CMAKE_COMMAND} -E create_symlink "${ASSETS_RUNTIME_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/assets/game"
COMMAND ${CMAKE_COMMAND} -E rm -rf "${OUTPUT_GAME_ASSETS_DIR}"
${GAME_ASSET_INSTALL_COMMANDS}
VERBATIM
)
file(GLOB_RECURSE GAME_ASSET_SOURCES CONFIGURE_DEPENDS
"${ASSETS_SRC_DIR}/*")
add_custom_target(_internal_clean_game_assets
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
--clean
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
--clean
DEPENDS TheChef
)
add_custom_target(_internal_cook_game_assets ALL
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
DEPENDS TheChef
add_custom_target(_internal_cook_game_assets
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
--clean
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
DEPENDS TheChef ${GAME_ASSET_SOURCES}
VERBATIM
)
destrum_cook_engine_assets(lightkeeper "${CMAKE_CURRENT_BINARY_DIR}")
add_dependencies(lightkeeper _internal_cook_game_assets)
destrum_cook_engine_assets(lightkeeper "${CMAKE_CURRENT_BINARY_DIR}")
install(TARGETS lightkeeper RUNTIME DESTINATION bin)
install(DIRECTORY "${ASSETS_RUNTIME_DIR}/" DESTINATION "bin/assets/game")