feat: add audio system
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@@ -15,6 +15,7 @@ Destrum is a C++20 Vulkan rendering/game-engine playground. It contains the core
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* Editor library: docked viewport, play/pause/stop, undo/redo, click to select, gizmos, asset browser
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* Stable asset ids (`.meta` files) and material files (`.dmat`)
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* HDR rendering with exposure and tonemapping (ACES, Khronos PBR Neutral)
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* 3D audio through OpenAL Soft (`AudioSource` / `AudioListener`, WAV and OGG)
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* CMake-based build setup with third-party dependencies as submodules
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## Repository layout
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@@ -57,7 +58,8 @@ Most dependencies are included as Git submodules:
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* GLM
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* nlohmann/json
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* spdlog
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* stb
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* stb (image, vorbis)
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* OpenAL Soft
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* tinygltf
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* tinyexr
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* Assimp
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