feat: add audio system
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@@ -9,6 +9,7 @@ add_executable(destrum_tests
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ui_tests.cpp
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gameplay_tests.cpp
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editor_tests.cpp
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audio_tests.cpp
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${CMAKE_SOURCE_DIR}/lightkeeper/src/components/Activatable.cpp
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${CMAKE_SOURCE_DIR}/lightkeeper/src/components/Interactable.cpp
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${CMAKE_SOURCE_DIR}/lightkeeper/src/components/InteractableButton.cpp
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@@ -35,7 +36,8 @@ target_include_directories(destrum_tests PRIVATE "${CMAKE_SOURCE_DIR}/lightkeepe
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target_link_libraries(destrum_tests PRIVATE destrum::destrum destrum::editor)
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destrum_enable_warnings(destrum_tests)
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destrum_copy_runtime_dlls(destrum_tests)
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foreach(suite core serialization physics assets graphics ui gameplay editor)
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foreach(suite core serialization physics assets graphics ui gameplay editor audio)
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add_test(NAME destrum_tests.${suite} COMMAND destrum_tests ${suite})
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endforeach()
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