WE GOT TEXTURES BABY

This commit is contained in:
2026-01-08 02:43:34 +01:00
parent e306c5e23f
commit 10b00b0525
24 changed files with 828 additions and 272 deletions

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@@ -18,7 +18,10 @@ void main()
{
MaterialData material = pcs.sceneData.materials.data[pcs.materialID];
// vec4 diffuse = sampleTexture2DLinear(material.diffuseTex, inUV);
vec4 diffuse = sampleTexture2DLinear(material.diffuseTex, inUV);
outFragColor = diffuse;
// if (diffuse.a < 0.1) {
// discard;
// }
@@ -121,5 +124,5 @@ void main()
// // fragColor = normal;
// #endif
outFragColor = vec4(1.0f, 0.0f, 0.0f, 1.0f);
// outFragColor = vec4(1.0f, 0.0f, 0.0f, 1.0f);
}

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