Add linux support
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@@ -2,6 +2,8 @@
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#define UTIL_H
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#include <filesystem>
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#include <optional>
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#include <vulkan/vulkan.h>
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#include "glm/vec4.hpp"
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@@ -7,7 +7,6 @@
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class GameObject;
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class Transform;
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class Component: public Object {
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public:
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@@ -6,6 +6,8 @@
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#include <destrum/ObjectModel/Object.h>
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#include <destrum/ObjectModel/Transform.h>
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class Scene;
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class GameObject final: public Object {
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public:
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friend class Scene;
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