feat: add imgui texture inspector (Thanks claude)
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@@ -22,6 +22,7 @@ public:
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void customFixedUpdate(float dt) override;
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void onWindowResize(int newWidth, int newHeight) override;
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void customWindowsMenu() override;
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private:
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void drawDebugMenuBar();
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@@ -49,6 +50,7 @@ private:
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bool renderBoxColliders{false};
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bool renderQuads{true};
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bool renderDebugLines{true};
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bool showTestWindow{true};
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};
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#endif //LIGHTKEEPER_H
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