Added skeletal animations and other fixes

This commit is contained in:
2026-03-16 12:57:53 +01:00
parent 2cc18b3329
commit 28c6703892
51 changed files with 1964 additions and 602 deletions

View File

@@ -17,8 +17,9 @@ layout (location = 0) out vec4 outFragColor;
void main()
{
MaterialData material = pcs.sceneData.materials.data[pcs.materialID];
uint samplerID = pcs.sceneData.materials.data[pcs.materialID].textureFilteringMode;
vec4 diffuse = sampleTexture2DLinear(material.diffuseTex, inUV) * material.baseColor;
vec4 diffuse = sampleTexture2D(material.diffuseTex, samplerID, inUV) * material.baseColor;
outFragColor = diffuse;