feat? add basich ah scene loading
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#ifndef DESTRUM_SCENESERIALIZER_H
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#define DESTRUM_SCENESERIALIZER_H
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#include <filesystem>
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class Scene;
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class SceneSerializer final {
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public:
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static bool Save(Scene& scene, const std::filesystem::path& path);
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static bool Load(Scene& scene, const std::filesystem::path& path);
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};
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#endif //DESTRUM_SCENESERIALIZER_H
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