feat: improve fps controller / add fog and ambient light to the scene
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@@ -306,7 +306,7 @@ void GameRenderer::draw(VkCommandBuffer cmd, GfxDevice& gfxDevice, const Camera&
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TracyVkZone(gfxDevice.getTracyVkCtx(), cmd, "SkyboxPipeline::draw");
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vkutil::ScopedCmdLabel label(cmd, "SkyboxPipeline::draw", vkutil::labelColors::sky);
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skyboxPipeline->draw(cmd, *resources, camera);
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skyboxPipeline->draw(cmd, *resources, camera, sceneData.skyboxRotation);
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}
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{
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