feat: add spot light shadows with a tilled buffer
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@@ -32,7 +32,6 @@ public:
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private:
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void setupSkybox();
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void drawCrosshair();
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void drawViewModeHint();
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void updateViewMode();
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[[nodiscard]] CameraComponent* getSceneCamera() const;
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[[nodiscard]] Camera& getViewCamera();
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