feat: add new fancy reflection
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@@ -11,8 +11,7 @@ public:
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void OnTriggerEnter(GameObject* other) override;
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void OnTriggerExit(GameObject* other) override;
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nlohmann::json Serialize() const override;
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void Deserialize(const nlohmann::json&) override;
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void Reflect(FieldVisitor& v) override;
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int triggerEnterCount{0};
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int triggerExitCount{0};
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