feat: add Activateable in Lightkeeper

This commit is contained in:
2026-10-17 17:00:00 +02:00
parent 89a168f76d
commit 70c940c476
13 changed files with 354 additions and 5 deletions
+1
View File
@@ -64,6 +64,7 @@ public:
[[nodiscard]] const std::vector<std::shared_ptr<GameObject>>& GetObjects() const {
return m_objects;
}
[[nodiscard]] GameObject* FindGameObject(ObjectId id) const;
void SetRegisterBindings(std::function<void()> registerBindings) {
m_registerBindings = std::move(registerBindings);