feat: add interactable component and test button
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@@ -14,7 +14,6 @@ public:
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[[nodiscard]] double FixedDeltaTime() const;
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[[nodiscard]] double DeltaTime() const;
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// How far the current frame is between the last two fixed steps (0..1), used to interpolate physics objects
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[[nodiscard]] float FixedAlpha() const { return m_FixedAlpha; }
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void SetFixedAlpha(float alpha) { m_FixedAlpha = alpha; }
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