feat: add prefabs
This commit is contained in:
@@ -47,6 +47,8 @@ private:
|
||||
void saveCurrentScene();
|
||||
void loadScene();
|
||||
void createEmptyScene();
|
||||
void saveSelectedPrefab();
|
||||
void instantiatePrefab();
|
||||
void findPlayer();
|
||||
void submitDebugDraws();
|
||||
void submitColliderDebugLines();
|
||||
@@ -62,6 +64,7 @@ private:
|
||||
|
||||
char scenePath[512]{"scenes/debug_scene.json"};
|
||||
char newSceneName[128]{"EmptyScene"};
|
||||
char prefabPath[512]{"prefabs/selected.prefab"};
|
||||
std::string sceneStatus;
|
||||
bool renderColliders{false};
|
||||
bool render2DShapes{true};
|
||||
|
||||
Reference in New Issue
Block a user