fix skybox fill mode bug / add jolt as a dependency

This commit is contained in:
2026-06-23 01:59:31 +02:00
parent 2d0e2abbae
commit 85fbf2c1ff
6 changed files with 40 additions and 1 deletions
+2
View File
@@ -10,6 +10,8 @@
#include "glm/gtx/transform.hpp"
#include "spdlog/spdlog.h"
#include <Jolt/Jolt.h>
App::App() {
}
@@ -110,6 +110,7 @@ void CubeMap::RenderToCubemap(ImageID inputImage,
vkCmdSetScissor(cmd, 0, 1, &scissor);
m_cubemapPipeline->bind(cmd);
vkCmdSetPolygonModeEXT(cmd, VK_POLYGON_MODE_FILL);
gfx.bindBindlessDescSet(cmd, m_cubemapPipelineLayout);
vkCmdPushConstants(