fix skybox fill mode bug / add jolt as a dependency
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@@ -10,6 +10,8 @@
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#include "glm/gtx/transform.hpp"
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#include "spdlog/spdlog.h"
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#include <Jolt/Jolt.h>
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App::App() {
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}
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@@ -110,6 +110,7 @@ void CubeMap::RenderToCubemap(ImageID inputImage,
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vkCmdSetScissor(cmd, 0, 1, &scissor);
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m_cubemapPipeline->bind(cmd);
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vkCmdSetPolygonModeEXT(cmd, VK_POLYGON_MODE_FILL);
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gfx.bindBindlessDescSet(cmd, m_cubemapPipelineLayout);
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vkCmdPushConstants(
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