feat: Add window class

This commit is contained in:
2026-10-17 16:25:09 +02:00
parent 67c685a158
commit 89a168f76d
9 changed files with 513 additions and 36 deletions
@@ -43,8 +43,7 @@ void InteractableButton::Interact(GameObject& interactor)
void InteractableButton::ApplyColor()
{
const auto* meshRenderer = GetGameObject()->GetComponent<MeshRendererComponent>();
if (meshRenderer == nullptr || meshRenderer->GetMaterialID() == NULL_MATERIAL_ID ||
!GameState::GetInstance().HasRenderer()) {
if (meshRenderer == nullptr || meshRenderer->GetMaterialID() == NULL_MATERIAL_ID || !GameState::GetInstance().HasRenderer()) {
return;
}