feat: basic shadow map + renderdoc labels

This commit is contained in:
2026-10-11 01:02:26 +02:00
parent 4bf87bd91b
commit 95d1497169
36 changed files with 880 additions and 228 deletions
+12
View File
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#version 460
#extension GL_GOOGLE_include_directive : require
#include "mesh_pcs.glsl"
void main()
{
Vertex v = pcs.vertexBuffer.vertices[gl_VertexIndex];
gl_Position = pcs.sceneData.lightViewProj * pcs.transform * vec4(v.position, 1.0f);
}