feat: basic shadow map + renderdoc labels
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@@ -74,6 +74,7 @@ void BindlessSetManager::init(
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};
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VK_CHECK(vkCreateDescriptorPool(device, &poolInfo, nullptr, &descPool));
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vkutil::addDebugLabel(device, descPool, "bindless descriptor pool");
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}
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{ // build desc set layout
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@@ -111,6 +112,7 @@ void BindlessSetManager::init(
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};
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VK_CHECK(vkCreateDescriptorSetLayout(device, &info, nullptr, &descSetLayout));
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vkutil::addDebugLabel(device, descSetLayout, "bindless descriptor set layout");
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}
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{ // alloc desc set
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@@ -122,6 +124,7 @@ void BindlessSetManager::init(
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};
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VK_CHECK(vkAllocateDescriptorSets(device, &allocInfo, &descSet));
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vkutil::addDebugLabel(device, descSet, "bindless descriptor set");
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}
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initDefaultSamplers(device, maxAnisotropy);
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