feat: add more image types to load from cooked files

This commit is contained in:
2026-10-24 13:23:30 +02:00
parent 118016bcc7
commit 9cf9242c2a
5 changed files with 73 additions and 4 deletions
+1 -1
Submodule TheChef updated: 0273340e3b...1981a21481
@@ -14,6 +14,7 @@ namespace TextureFile {
enum class PixelFormat : std::uint32_t { enum class PixelFormat : std::uint32_t {
RGBA16Float, RGBA16Float,
RGBA8,
}; };
struct Texture { struct Texture {
@@ -26,6 +27,7 @@ namespace TextureFile {
[[nodiscard]] std::size_t BytesPerPixel(PixelFormat format); [[nodiscard]] std::size_t BytesPerPixel(PixelFormat format);
[[nodiscard]] Texture FromRGBA32Float(std::uint32_t width, std::uint32_t height, std::span<const float> rgba); [[nodiscard]] Texture FromRGBA32Float(std::uint32_t width, std::uint32_t height, std::span<const float> rgba);
[[nodiscard]] Texture FromRGBA8(std::uint32_t width, std::uint32_t height, std::span<const std::uint8_t> rgba);
[[nodiscard]] std::vector<std::uint8_t> Write(const Texture& texture); [[nodiscard]] std::vector<std::uint8_t> Write(const Texture& texture);
[[nodiscard]] Texture Read(std::span<const std::uint8_t> bytes); [[nodiscard]] Texture Read(std::span<const std::uint8_t> bytes);
+15
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@@ -21,6 +21,8 @@ std::size_t TextureFile::BytesPerPixel(PixelFormat format) {
switch (format) { switch (format) {
case PixelFormat::RGBA16Float: case PixelFormat::RGBA16Float:
return 4 * sizeof(std::uint16_t); return 4 * sizeof(std::uint16_t);
case PixelFormat::RGBA8:
return 4;
} }
throw std::runtime_error("Unknown cooked texture pixel format"); throw std::runtime_error("Unknown cooked texture pixel format");
} }
@@ -46,6 +48,19 @@ TextureFile::Texture TextureFile::FromRGBA32Float(std::uint32_t width, std::uint
return texture; return texture;
} }
TextureFile::Texture TextureFile::FromRGBA8(std::uint32_t width, std::uint32_t height, std::span<const std::uint8_t> rgba) {
if (rgba.size() != std::size_t{width} * height * 4) {
throw std::invalid_argument("RGBA pixel data doesn't match the texture size");
}
return Texture{
.width = width,
.height = height,
.format = PixelFormat::RGBA8,
.pixels = {rgba.begin(), rgba.end()},
};
}
std::vector<std::uint8_t> TextureFile::Write(const Texture& texture) { std::vector<std::uint8_t> TextureFile::Write(const Texture& texture) {
if (texture.pixels.size() != ExpectedByteSize(texture)) { if (texture.pixels.size() != ExpectedByteSize(texture)) {
throw std::invalid_argument("Texture pixel data doesn't match its size and format"); throw std::invalid_argument("Texture pixel data doesn't match its size and format");
+28 -3
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@@ -53,19 +53,44 @@ namespace util
return ext == TextureFile::Extension; return ext == TextureFile::Extension;
} }
static VkFormat toVkFormat(TextureFile::PixelFormat format) static VkFormat toVkFormat(TextureFile::PixelFormat format, TextureIntent intent)
{ {
switch (format) { switch (format) {
case TextureFile::PixelFormat::RGBA16Float: return VK_FORMAT_R16G16B16A16_SFLOAT; case TextureFile::PixelFormat::RGBA16Float: return VK_FORMAT_R16G16B16A16_SFLOAT;
case TextureFile::PixelFormat::RGBA8:
return intent == TextureIntent::ColorSrgb ? VK_FORMAT_R8G8B8A8_SRGB : VK_FORMAT_R8G8B8A8_UNORM;
} }
return VK_FORMAT_UNDEFINED; return VK_FORMAT_UNDEFINED;
} }
// TheChef writes <image>.dtex next to the copied source, so every caller that has the source path gets it
static std::filesystem::path findCookedSibling(const std::filesystem::path& p)
{
std::filesystem::path cooked = p;
cooked += TextureFile::Extension;
std::error_code error;
if (!std::filesystem::is_regular_file(cooked, error)) {
return {};
}
const auto sourceTime = std::filesystem::last_write_time(p, error);
if (!error && sourceTime > std::filesystem::last_write_time(cooked, error)) {
return {};
}
return cooked;
}
ImageData loadImage(const std::filesystem::path& p, TextureIntent intent) ImageData loadImage(const std::filesystem::path& p, TextureIntent intent)
{ {
ImageData data; ImageData data;
if (!isCookedTextureExt(p)) {
if (const auto cooked = findCookedSibling(p); !cooked.empty()) {
if (ImageData cookedData = loadImage(cooked, intent); cookedData.byteSize != 0) {
return cookedData;
}
}
}
if (isCookedTextureExt(p)) { if (isCookedTextureExt(p)) {
try { try {
@@ -77,7 +102,7 @@ namespace util
data.height = static_cast<int>(texture.height); data.height = static_cast<int>(texture.height);
data.channels = 4; data.channels = 4;
data.vkFormat = toVkFormat(texture.format); data.vkFormat = toVkFormat(texture.format, intent);
data.byteSize = data.cookedPixels.size(); data.byteSize = data.cookedPixels.size();
} catch (const std::exception& exception) { } catch (const std::exception& exception) {
spdlog::error("Failed to read cooked texture '{}': {}", p.string(), exception.what()); spdlog::error("Failed to read cooked texture '{}': {}", p.string(), exception.what());
+27
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@@ -432,6 +432,32 @@ namespace {
"cooked texture pixels must be uploaded as stored"); "cooked texture pixels must be uploaded as stored");
} }
void testLdrTextureFile()
{
const std::vector<std::uint8_t> rgba{255, 0, 0, 255, 0, 128, 255, 64};
const auto texture = TextureFile::FromRGBA8(2, 1, rgba);
const auto loaded = TextureFile::Read(TextureFile::Write(texture));
check(loaded.format == TextureFile::PixelFormat::RGBA8 && loaded.pixels == rgba,
"8 bit cooked textures must round-trip");
const auto dir = std::filesystem::temp_directory_path() / "destrum_ldr_texture_test";
std::filesystem::create_directories(dir);
const auto source = dir / "missing_source.png";
auto cooked = source;
cooked += TextureFile::Extension;
TextureFile::WriteToFile(texture, cooked);
const auto color = util::loadImage(source, TextureIntent::ColorSrgb);
const auto data = util::loadImage(source, TextureIntent::DataLinear);
std::filesystem::remove_all(dir);
check(color.vkFormat == VK_FORMAT_R8G8B8A8_SRGB && data.vkFormat == VK_FORMAT_R8G8B8A8_UNORM,
"8 bit cooked textures must pick their color space from the intent");
check(color.width == 2 && color.height == 1 && color.pixels != nullptr &&
std::memcmp(color.pixels, rgba.data(), rgba.size()) == 0,
"loading a source image must use its cooked sibling");
}
void testAssetReferenceCacheKeys() void testAssetReferenceCacheKeys()
{ {
const AssetReference reference{ const AssetReference reference{
@@ -528,6 +554,7 @@ void RunAssetsTests()
testAssetManagerLoadsCookedModels(); testAssetManagerLoadsCookedModels();
testTextureFileRoundTrip(); testTextureFileRoundTrip();
testImageLoaderReadsCookedTextures(); testImageLoaderReadsCookedTextures();
testLdrTextureFile();
testAssetReferenceCacheKeys(); testAssetReferenceCacheKeys();
testAssetGuids(); testAssetGuids();
testAssetDatabaseFollowsMovedAssets(); testAssetDatabaseFollowsMovedAssets();