feat: move editor to project / add post processing etc
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@@ -142,7 +142,7 @@ void main()
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}
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if (pcs.sceneData.debugSelectionView != 0) {
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fragColor = selectionColor(inObjectID);
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fragColor = selectionColor(inObjectID & 0x7FFFFFFFu);
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}
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#if 0
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