feat: move editor to project / add post processing etc
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@@ -6,9 +6,7 @@ set(GAME_SRC
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src/main.cpp
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src/Lightkeeper.cpp
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src/LightkeeperDebugUi.cpp
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src/scenes/MainScene.cpp
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src/scenes/Experiments.cpp
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src/components/GameComponentRegistry.cpp
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@@ -40,7 +38,8 @@ set_target_properties(lightkeeper PROPERTIES
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target_include_directories(lightkeeper PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
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target_link_libraries(lightkeeper PRIVATE destrum::destrum)
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target_link_libraries(lightkeeper PRIVATE destrum::destrum destrum::editor)
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target_compile_definitions(lightkeeper PRIVATE LIGHTKEEPER_ASSETS_SRC_DIR="${CMAKE_CURRENT_LIST_DIR}/assets_src")
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#set(ASSETS_SRC_DIR "${CMAKE_CURRENT_LIST_DIR}/assets_src")
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#set(ASSETS_RUNTIME_DIR "${CMAKE_CURRENT_LIST_DIR}/assets_runtime")
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