feat: add ObjectRef for scene loading to not rely on runtime id's

This commit is contained in:
2026-10-18 17:15:51 +02:00
parent 94fa2bb4b2
commit d21c2ccfd7
10 changed files with 262 additions and 35 deletions
+1
View File
@@ -96,6 +96,7 @@ set(SRC_FILES
"src/ObjectModel/Component.cpp"
"src/ObjectModel/GameObject.cpp"
"src/ObjectModel/Object.cpp"
"src/ObjectModel/ObjectRef.cpp"
"src/ObjectModel/Transform.cpp"
"src/Scene/Scene.cpp"