feat: add scene loading imgui testing things

This commit is contained in:
2026-08-09 02:53:17 +02:00
parent 05384debbf
commit f298c7ada5
7 changed files with 87 additions and 5 deletions
@@ -9,7 +9,7 @@ public:
: Collider(owner)
, m_HalfExtents(glm::max(halfExtents, glm::vec3{0.0001f})) {}
void Update(float dt) override {}
void Update(float) override {}
nlohmann::json Serialize() const override;
void Deserialize(const nlohmann::json& data) override;
@@ -11,7 +11,7 @@ public:
, m_Radius(std::max(radius, 0.0f))
, m_Height(std::max(height, std::max(radius, 0.0f) * 2.0f)) {}
void Update(float dt) override {}
void Update(float) override {}
std::string GetTypeName() const override {
return "CapsuleCollider";
@@ -15,7 +15,7 @@ public:
~Rigidbody() override;
void Update(float dt) override {}
void Update(float) override {}
void Start() override;
void Destroy() override;
@@ -10,7 +10,7 @@ public:
: Collider(owner)
, m_Radius(std::max(radius, 0.0001f)) {}
void Update(float dt) override {}
void Update(float) override {}
nlohmann::json Serialize() const override;
void Deserialize(const nlohmann::json& data) override;