feat: add click to select

This commit is contained in:
2026-10-23 20:53:56 +02:00
parent f055bdcbf1
commit f7e7c56392
20 changed files with 385 additions and 20 deletions
@@ -216,9 +216,11 @@ void MeshRendererComponent::Render(const RenderContext& ctx) {
GetTransform().GetWorldMatrix(),
materialID,
m_skinnedMesh.get(),
jointMatricesStartIndex
jointMatricesStartIndex,
static_cast<std::uint32_t>(GetGameObject()->GetId())
);
} else {
ctx.renderer.drawMesh(meshID, GetTransform().GetWorldMatrix(), materialID);
ctx.renderer.drawMesh(meshID, GetTransform().GetWorldMatrix(), materialID,
static_cast<std::uint32_t>(GetGameObject()->GetId()));
}
}