feat: move rendering to an imgui window
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@@ -27,7 +27,8 @@ public:
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void customCleanup() override;
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void customFixedUpdate(float dt) override;
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void onWindowResize(int newWidth, int newHeight) override;
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void onViewportResize(int newWidth, int newHeight) override;
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void drawViewportOverlay() override;
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void customWindowsMenu() override;
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void onPlayModeChanged(bool nowPlaying) override;
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@@ -42,7 +43,6 @@ private:
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void updateDebugUi();
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void drawDebugMenuBar();
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void drawWindowMenu();
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void drawSelectionGizmo();
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void drawTestWindow();
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void spawnBall();
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void saveCurrentScene();
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