feat: revamp 2D pipeline to use SDF's for rendering

This commit is contained in:
2026-10-16 23:23:26 +02:00
parent 469bb287b7
commit faba4171ec
19 changed files with 676 additions and 502 deletions
+2 -2
View File
@@ -73,7 +73,7 @@ set(SRC_FILES
"src/Graphics/Managers/FrameManager.cpp"
"src/Graphics/Managers/ImageManager.cpp"
"src/Graphics/Managers/LineRenderingManager.cpp"
"src/Graphics/Managers/QuadRenderingManager.cpp"
"src/Graphics/Managers/Renderer2D.cpp"
"src/Graphics/Resources/GPUImage.cpp"
"src/Graphics/Resources/NBuffer.cpp"
@@ -82,7 +82,7 @@ set(SRC_FILES
"src/Graphics/Pipelines/MeshPipeline.cpp"
"src/Graphics/Pipelines/LineRenderingPass.cpp"
"src/Graphics/Pipelines/QuadRendererPass.cpp"
"src/Graphics/Pipelines/Renderer2DPass.cpp"
"src/Graphics/Pipelines/SkyboxPipeline.cpp"
"src/Graphics/Pipelines/LightCullingPipeline.cpp"
"src/Graphics/Pipelines/ShadowMapPipeline.cpp"