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brammie15/Destrum
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64 Commits 2 Branches 0 Tags
3a04c1884ac27bd6d1d03c33055a59be813d65d1
Commit Graph
10 Commits
Author SHA1 Message Date
brammie15 997844eaa7 fix: replace runtime waitIdle calls with a deletion queue 2026-10-19 00:45:24 +02:00
brammie15 94fa2bb4b2 feat: add vec3 type to nhollman json / fix: scene serialisation stuff 2026-10-18 15:20:01 +02:00
brammie15 95d1497169 feat: basic shadow map + renderdoc labels 2026-10-11 01:02:26 +02:00
brammie15 8c7302de49 feat: Add "simple" inspector to the imgui panels 2026-08-12 00:59:04 +02:00
brammie15 662940793e feat: fix scene loading that it loads from disk if not already loaded 2026-08-11 01:52:14 +02:00
brammie15 05384debbf fix: alot of stuff changed. Mostly bugfixxes / architechture changes 2026-08-09 02:24:17 +02:00
brammie15 aa5c497f29 refactor: move all caches to RenderResources object 2026-06-29 04:08:57 +02:00
brammie15 3153735d0c temp 2026-03-21 23:10:48 +01:00
brammie15 28c6703892 Added skeletal animations and other fixes 2026-03-16 12:57:53 +01:00
brammie15 0bfc5e0705 We got GameObjects / Components and shit 2026-01-10 06:09:50 +01:00
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