Files
Destrum/destrum/src/Graphics/ImmediateExecuter.cpp
T

103 lines
3.1 KiB
C++

#include <cassert>
#include <limits>
#include <stdexcept>
#include <destrum/Graphics/ImmediateExecuter.h>
#include <volk.h>
#include <destrum/Graphics/Init.h>
#include <destrum/Graphics/Util.h>
namespace
{
constexpr auto NO_TIMEOUT = std::numeric_limits<std::uint64_t>::max();
}
void VulkanImmediateExecutor::init(
VkDevice deviceHandle,
std::uint32_t graphicsQueueFamily,
VkQueue graphicsQueueHandle)
{
if (initialized) {
throw std::logic_error("VulkanImmediateExecutor::init called twice");
}
this->device = deviceHandle;
this->graphicsQueue = graphicsQueueHandle;
try {
const auto poolCreateInfo = vkinit::
commandPoolCreateInfo(VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, graphicsQueueFamily);
VK_CHECK(vkCreateCommandPool(deviceHandle, &poolCreateInfo, nullptr, &immCommandPool));
const auto cmdAllocInfo = vkinit::commandBufferAllocateInfo(immCommandPool, 1);
VK_CHECK(vkAllocateCommandBuffers(deviceHandle, &cmdAllocInfo, &immCommandBuffer));
constexpr auto fenceCreateInfo = VkFenceCreateInfo{
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
};
VK_CHECK(vkCreateFence(deviceHandle, &fenceCreateInfo, nullptr, &immFence));
vkutil::addDebugLabel(deviceHandle, immCommandPool, "immediate command pool");
vkutil::addDebugLabel(deviceHandle, immCommandBuffer, "immediate command buffer");
vkutil::addDebugLabel(deviceHandle, immFence, "immediate fence");
initialized = true;
} catch (...) {
cleanup(deviceHandle);
throw;
}
}
void VulkanImmediateExecutor::cleanup(VkDevice deviceHandle)
{
if (deviceHandle == VK_NULL_HANDLE && device != VK_NULL_HANDLE) {
deviceHandle = device;
}
if (deviceHandle == VK_NULL_HANDLE) {
return;
}
if (immCommandPool != VK_NULL_HANDLE) {
vkDestroyCommandPool(deviceHandle, immCommandPool, nullptr);
}
if (immFence != VK_NULL_HANDLE) {
vkDestroyFence(deviceHandle, immFence, nullptr);
}
immCommandPool = VK_NULL_HANDLE;
immCommandBuffer = VK_NULL_HANDLE;
immFence = VK_NULL_HANDLE;
this->device = VK_NULL_HANDLE;
graphicsQueue = VK_NULL_HANDLE;
initialized = false;
}
void VulkanImmediateExecutor::immediateSubmit(
std::function<void(VkCommandBuffer cmd)>&& function) const
{
assert(initialized);
VK_CHECK(vkResetFences(device, 1, &immFence));
VK_CHECK(vkResetCommandBuffer(immCommandBuffer, 0));
auto cmd = immCommandBuffer;
const auto cmdBeginInfo = VkCommandBufferBeginInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
VK_CHECK(vkBeginCommandBuffer(cmd, &cmdBeginInfo));
function(cmd);
VK_CHECK(vkEndCommandBuffer(cmd));
const auto cmdinfo = vkinit::commandBufferSubmitInfo(cmd);
const auto submit = vkinit::submitInfo(&cmdinfo, nullptr, nullptr);
VK_CHECK(vkQueueSubmit2(graphicsQueue, 1, &submit, immFence));
VK_CHECK(vkWaitForFences(device, 1, &immFence, true, NO_TIMEOUT));
}