Kinda week 2
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@@ -1,6 +1,7 @@
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#pragma once
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#include <cstdint>
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#include "Camera.h"
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struct SDL_Window;
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struct SDL_Surface;
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@@ -31,5 +32,10 @@ namespace dae
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int m_Width{};
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int m_Height{};
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float m_FOV{};
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Camera m_Camera{};
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};
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}
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