Files
GP1-Raytracer/project/CMakeLists.txt
2024-09-25 11:50:34 +02:00

81 lines
2.3 KiB
CMake

# Source files
set(SOURCES
"src/main.cpp"
"src/Matrix.cpp"
"src/Renderer.cpp"
"src/Scene.cpp"
"src/Timer.cpp"
"src/Vector3.cpp"
"src/Vector4.cpp"
)
# Create the executable
add_executable(${PROJECT_NAME} ${SOURCES})
# only needed if header files are not in same directory as source files
# target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
# Copy resources to output folder
set(RESOURCES_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/resources")
file(GLOB_RECURSE RESOURCE_FILES
"${RESOURCES_SOURCE_DIR}/*.jpg"
"${RESOURCES_SOURCE_DIR}/*.png"
"${RESOURCES_SOURCE_DIR}/*.obj"
)
set(RESOURCES_OUT_DIR "${CMAKE_CURRENT_BINARY_DIR}/resources/")
file(MAKE_DIRECTORY ${RESOURCES_OUT_DIR})
foreach(RESOURCE ${RESOURCE_FILES})
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${RESOURCE}
${RESOURCES_OUT_DIR})
endforeach(RESOURCE)
# Simple Directmedia Layer
set(SDL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libs/SDL2-2.30.3")
add_library(SDL STATIC IMPORTED)
set_target_properties(SDL PROPERTIES
IMPORTED_LOCATION "${SDL_DIR}/lib/SDL2.lib"
INTERFACE_INCLUDE_DIRECTORIES "${SDL_DIR}/include"
)
target_link_libraries(${PROJECT_NAME} PRIVATE SDL)
file(GLOB_RECURSE DLL_FILES
"${SDL_DIR}/lib/*.dll"
"${SDL_DIR}/lib/*.manifest"
)
foreach(DLL ${DLL_FILES})
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${DLL}
$<TARGET_FILE_DIR:${PROJECT_NAME}>)
endforeach(DLL)
# Visual Leak Detector
if(WIN32 AND CMAKE_BUILD_TYPE MATCHES Debug)
add_compile_definitions(ENABLE_VLD=1)
set(VLD_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libs/vld")
add_library(vld STATIC IMPORTED)
set_target_properties(vld PROPERTIES
IMPORTED_LOCATION "${VLD_DIR}/lib/vld.lib"
INTERFACE_INCLUDE_DIRECTORIES "${VLD_DIR}/include"
)
target_link_libraries(${PROJECT_NAME} PRIVATE vld)
set(DLL_SOURCE_DIR "${VLD_DIR}/lib")
file(GLOB_RECURSE DLL_FILES
"${DLL_SOURCE_DIR}/*.dll"
"${DLL_SOURCE_DIR}/*.manifest"
)
foreach(DLL ${DLL_FILES})
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${DLL}
$<TARGET_FILE_DIR:${PROJECT_NAME}>)
endforeach(DLL)
endif()