Files
Gameshit/GOAP/Assets/Scrips/Actions/CheckIn.cs
2025-05-31 15:54:23 +02:00

15 lines
201 B
C#

using UnityEngine;
public class CheckIn : AI_Action
{
public override bool PrePerform()
{
return true;
}
public override bool PostPerform()
{
return true;
}
}