Add alot
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@@ -1,10 +1,22 @@
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import { Entity, Vector3, world } from "@minecraft/server";
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import { Vector3ToString, vector3 } from "./vectorUtils";
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import { mindKeeper } from "../../main";
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function teleportAgent(position: Vector3) {
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world
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.getDimension("overworld")
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.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
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//Make a facing with vector3
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type Facing = Vector3;
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function teleportAgent(position: Vector3, facing: Vector3 = vector3(0, 0, 0)): void {
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if (facing == vector3(0, 0, 0)) {
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world
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.getDimension("overworld")
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.runCommand(`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z}`);
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} else {
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world
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.getDimension("overworld")
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.runCommand(
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`/execute as @a run tp @e[type=agent] ${position.x} ${position.y} ${position.z} facing ${facing.x} ${facing.y} ${facing.z}`
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);
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}
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}
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function isAgentAt(position: Vector3): boolean {
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