Add alot
This commit is contained in:
360
scripts/main.ts
360
scripts/main.ts
@@ -10,9 +10,9 @@ import {
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} from "@minecraft/server";
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import { Mindkeeper, StoreType } from "./Commandeer/mindKeeper";
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import Pupeteer from "./Commandeer/pupeteer";
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import { Vector3ToCommandString, Vector3ToFancyString, vector3 } from "./Commandeer/utils/vectorUtils";
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import { Vector3Add, Vector3ToCommandString, Vector3ToFancyString, vector3 } from "./Commandeer/utils/vectorUtils";
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import { delay } from "./Commandeer/utils/waitUtil";
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import { spawnParticle } from "./Commandeer/utils/particleUtils";
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import { PARTICLES, spawnParticle } from "./Commandeer/utils/particleUtils";
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import { TrailMaker } from "./Commandeer/trail/trailMaker";
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import * as CCTrigger from "./Commandeer/Trigger/CCTrigger";
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import { Commands } from "./Commandeer/command/command";
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@@ -20,10 +20,28 @@ import levelIntro from "./levels/levelIntro";
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import { Trail } from "./Commandeer/trail/trailEngine";
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import { startTrail } from "./trails/startTrail";
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import { IntroToLevel1Trail } from "./trails/IntroToLevel1Trail";
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import level1 from "./levels/level1/mission1";
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import level2 from "./levels/level1/mission2";
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import level3 from "./levels/level1/mission3";
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import { MinecraftBlockTypes } from "./vanilla-data/mojang-block";
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import mission1part1 from "./levels/mission1/mission1part1";
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import mission1part2 from "./levels/mission1/mission1part2";
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import mission1part3 from "./levels/mission1/mission1part3";
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import mission2part1 from "./levels/mission2/mission2part1";
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import { mission2part1Conditions } from "./levelConditions/mission2part1Conditions";
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import mission2part2 from "./levels/mission2/mission2part2";
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import { mission2part2Conditions } from "./levelConditions/mission2part2Conditions";
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import Chalk from "./Commandeer/chalk";
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import mission3part1 from "./levels/mission3/mission3part1";
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import mission3part2 from "./levels/mission3/mission3part2";
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import mission3part3 from "./levels/mission3/mission3part3";
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import { runEntityEventOnTag, setNPCDialog } from "./Commandeer/utils/entityUtils";
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import {
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animationPlaying,
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ClonePos,
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playAnimation,
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setAmimationPlaying,
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SetFrame,
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} from "./Commandeer/animations/animation";
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import { doNothingStupidTSIWantFilesNotAGiantAssMainFile } from "./triggers";
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import { clearWall, fillWall, Wall } from "./Commandeer/utils/levelUtils";
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// import { loadTriggers } from "./triggers";
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const mindKeeper = new Mindkeeper(world);
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@@ -46,7 +64,7 @@ async function resetLightPath() {
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}
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let introToGlassBreakTimer: number = 0;
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const glassBreakTime = 2 * TicksPerSecond;
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const glassBreakTime = 5 * TicksPerSecond;
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let isIntroToLevel1Sqeuence = false;
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@@ -56,6 +74,14 @@ introTrail.fromTrail(startTrail);
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let introToLevelTrail = new Trail("introToLevelTrail", 2, 2);
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introToLevelTrail.fromTrail(IntroToLevel1Trail);
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//fill 2466 0 48 2469 -1 48
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let bilalBlock: Wall = {
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startPos: vector3(2466, 0, 48),
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endPos: vector3(2469, -1, 48),
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};
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// spawn a sphere of particle
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const DEVELOPER_MODE = true;
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let tickCounter = 0;
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system.runInterval(async () => {
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@@ -70,59 +96,89 @@ system.runInterval(async () => {
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switch (currentLevel) {
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case 0:
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// Show goto airlock text
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Pupeteer.setActionBar("Go to the airlock");
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Pupeteer.setActionBar("%message.goto.airlock");
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introTrail.spawnNext();
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break;
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case 1:
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Pupeteer.setActionBar("Enter the airlock");
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// Show Enter airlock text
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Pupeteer.setActionBar("%message.enter.airlock");
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break;
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case 2:
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levelIntro.update();
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Pupeteer.setActionBar("%message.talkto.chanel");
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//Wait for the scriptevent cc:startIntro
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break;
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case 3:
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levelIntro.update();
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break;
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case 4:
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if (!isIntroToLevel1Sqeuence) {
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isIntroToLevel1Sqeuence = true;
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world.sendMessage("Intro to level1 sequence start");
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// world.sendMessage("Intro to level1 sequence start");
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await lightUpPath();
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await randomExplosions();
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blowUpDoor();
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mindKeeper.increment(CURRENT_LEVEL);
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triggerAlarm();
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}
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break;
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case 4:
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case 5:
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introToGlassBreakTimer++;
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world.sendMessage("Glass break timer: " + introToGlassBreakTimer);
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// world.sendMessage("Glass break timer: " + introToGlassBreakTimer);
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if (introToGlassBreakTimer > glassBreakTime) {
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introToGlassBreakTimer = 0;
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mindKeeper.increment(CURRENT_LEVEL);
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}
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case 4:
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case 6:
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// Show Goto Level 1
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if (glassWindowState == GlassWindowState.Fixed) {
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glassWindowState = GlassWindowState.Broken;
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system.run(async () => {
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world.sendMessage("Breaking glass");
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if (DEVELOPER_MODE) {
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world.sendMessage("Breaking glass");
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}
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await delay(10);
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breakGlassWindow();
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await breakGlassWindow();
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mindKeeper.increment(CURRENT_LEVEL);
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setNPCDialog("chanel1", "chanel_goto_temple");
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});
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}
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break;
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case 5:
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introToLevelTrail.spawnNext();
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Pupeteer.setActionBar("Follow the path to the temple");
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break;
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case 6:
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level1.update();
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break;
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case 7:
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level2.update();
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introToLevelTrail.spawnNext();
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Pupeteer.setActionBar("%message.follow.path.temple");
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//Talk to Bilal
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break;
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case 8:
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level3.update();
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Pupeteer.setActionBar("%message.goto.temple");
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//Talk to Suki
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break;
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case 9:
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mission1part1.update();
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break;
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case 10:
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mission1part2.update();
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break;
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case 11:
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mission1part3.update();
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break;
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case 12:
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Pupeteer.setActionBar("%message.goto.level2");
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case 13:
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mission2part1.update();
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break;
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case 14:
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mission2part2.update();
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break;
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case 15:
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mission3part1.update();
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break;
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case 15:
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mission3part2.update();
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break;
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case 16:
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mission3part3.update();
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break;
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case 17:
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Pupeteer.setActionBar("Goto the door");
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break;
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}
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}
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@@ -146,7 +202,9 @@ async function lightUpPath() {
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// let pos2 = vector3(2468, 9, 105);
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}
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//iojediojaiw
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let triggerAlarm = () => runEntityEventOnTag("alarmLights", "cc:add_rotating");
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let resetAlarm = () => runEntityEventOnTag("alarmLights", "cc:remove_rotating");
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world.afterEvents.worldInitialize.subscribe(() => {
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mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
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@@ -156,6 +214,8 @@ world.afterEvents.worldInitialize.subscribe(() => {
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mindKeeper.registerToWorld();
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triggerManager.Load();
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doNothingStupidTSIWantFilesNotAGiantAssMainFile();
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// loadCommands();
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});
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@@ -190,11 +250,15 @@ let doorSize = vector3(7, 7, 7);
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///clone 2463 -30 81 2470 -23 87 2463 10 81
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function blowUpDoor() {
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world.sendMessage("Blowing up door");
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if (DEVELOPER_MODE) {
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world.sendMessage("Blowing up door");
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}
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world.getDimension("overworld").runCommand("/clone 2463 -10 81 2470 -3 87 2463 10 81");
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}
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function restoreDoor() {
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world.sendMessage("Restoring door");
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if (DEVELOPER_MODE) {
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world.sendMessage("Restoring door");
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}
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world.getDimension("overworld").runCommandAsync("/clone 2463 -30 81 2470 -23 87 2463 10 81");
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}
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@@ -217,11 +281,24 @@ world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
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resetLightPath();
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levelIntro.reset();
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level1.reset();
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level2.reset();
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mission1part1.reset();
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mission1part2.reset();
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mission1part3.reset();
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mission2part1.reset();
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mission2part2.reset();
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//Reset the combination to a random squence
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resetAlarm();
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deactivateAirlockLights();
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setNPCDialog("chanel1", "chanel_greeting_1");
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setNPCDialog("bilal1", "bilal_greeting_1");
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setNPCDialog("suki1", "suki_greeting_1");
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fillWall(bilalBlock, MinecraftBlockTypes.Barrier);
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isIntroToLevel1Sqeuence = false;
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}
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});
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@@ -229,20 +306,88 @@ world.afterEvents.chatSend.subscribe(async (event: ChatSendAfterEvent) => {
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system.afterEvents.scriptEventReceive.subscribe((event) => {
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if (event.id == "cc:getId") {
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let id = event.message;
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world.sendMessage("Script got the id " + id);
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if (DEVELOPER_MODE) {
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world.sendMessage("Script got the id " + id);
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}
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mindKeeper.set(AGENT_ID, id);
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}
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if (event.id == "cc:startIntro") {
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if (mindKeeper.get(CURRENT_LEVEL) == 2) {
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mindKeeper.increment(CURRENT_LEVEL);
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} else {
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if (DEVELOPER_MODE) {
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world.sendMessage("Intro already started?");
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}
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}
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}
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if (event.id == "cc:startTemple") {
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if (mindKeeper.get(CURRENT_LEVEL) == 7) {
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mindKeeper.increment(CURRENT_LEVEL);
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fillWall(bilalBlock, MinecraftBlockTypes.Air);
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}
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}
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if (event.id == "cc:startLevel1") {
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if (mindKeeper.get(CURRENT_LEVEL) == 8) {
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mindKeeper.increment(CURRENT_LEVEL);
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}
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}
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if (event.id == "cc:afterLevel1") {
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}
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});
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class ClonePos {
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point1: Vector3;
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point2: Vector3;
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Commands.register(PREFIX, "fien", (arg) => {
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system.run(() => {
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arg.player.teleport(vector3(2468, 11, 114));
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});
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});
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constructor(point1: Vector3, point2: Vector3) {
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this.point1 = point1;
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this.point2 = point2;
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Commands.register(PREFIX, "openDoor", () => openDoor());
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Commands.register(PREFIX, "closeDoor", () => closeDoor());
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Commands.register(PREFIX, "info", (arg) => {
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world.sendMessage("-----------------");
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world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
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world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
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world.sendMessage("Engine Version: 1.0.3");
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world.sendMessage("Engine is running, duh :)");
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world.sendMessage("Active players: " + world.getPlayers().length);
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world.sendMessage("Current dimension: " + arg.player.dimension.id);
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world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
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world.sendMessage("-----------------");
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});
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Commands.register(PREFIX, "kboom", (arg) => {
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(async () => {
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for (let i = 0; i < 10; i++) {
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randomExplosions();
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await delay(1);
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}
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blowUpDoor();
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})();
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});
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let openDoor = () => {
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runEntityEventOnTag("door", "cc:add_open");
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if (DEVELOPER_MODE) {
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world.sendMessage("Opening door");
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}
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}
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};
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let closeDoor = () => {
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runEntityEventOnTag("door", "cc:remove_open");
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if (DEVELOPER_MODE) {
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world.sendMessage("Closing door");
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}
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};
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Commands.register(PREFIX, "restore", (arg) => {
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restoreDoor();
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});
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//#region Airlock
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enum GlassWindowState {
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Broken,
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@@ -302,24 +447,6 @@ const glassBreakingFrames: ClonePos[] = [
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},
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];
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const crackedGlass: string = "cc:cracked_glass";
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Commands.register(PREFIX, "breakGlass", (arg) => {
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breakGlassWindow();
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glassWindowState = GlassWindowState.Broken;
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});
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Commands.register(PREFIX, "restoreGlass", (arg) => {
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restoreGlassWindow();
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glassWindowState = GlassWindowState.Fixed;
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});
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async function breakGlassWindow() {
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playAnimation(glassBreakingFrames, 5, false, doorRoot);
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glassWindowState = GlassWindowState.Broken;
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}
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async function restoreGlassWindow(force: boolean = false) {
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playAnimation(glassBreakingFrames, 5, true, doorRoot, force);
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}
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const FrontAirLockOpenFrames: ClonePos[] = [
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{
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point1: vector3(2476, 9, 94),
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@@ -377,12 +504,29 @@ const AirLockWaterFrames: ClonePos[] = [
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},
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];
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Commands.register(PREFIX, "breakGlass", (arg) => {
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breakGlassWindow();
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glassWindowState = GlassWindowState.Broken;
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});
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Commands.register(PREFIX, "restoreGlass", (arg) => {
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restoreGlassWindow();
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glassWindowState = GlassWindowState.Fixed;
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});
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async function breakGlassWindow() {
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playAnimation(glassBreakingFrames, 5, false, doorRoot);
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glassWindowState = GlassWindowState.Broken;
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}
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async function restoreGlassWindow(force: boolean = false) {
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playAnimation(glassBreakingFrames, 5, true, doorRoot, force);
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}
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async function CycleAirLockWater(fill: boolean, delayTime: number) {
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if (animationPlaying) {
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world.sendMessage("Animation already playing");
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return;
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}
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animationPlaying = true;
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setAmimationPlaying(true);
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let frameCount = AirLockWaterFrames.length;
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for (let i = 0; i < frameCount; i++) {
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@@ -395,7 +539,7 @@ async function CycleAirLockWater(fill: boolean, delayTime: number) {
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);
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await delay(delayTime);
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}
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animationPlaying = false;
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setAmimationPlaying(false);
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}
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let frontAirlockState: AirLockState = AirLockState.Closed;
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@@ -408,7 +552,9 @@ let chamberState: AirLockChamberState = AirLockChamberState.Full;
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//Front door opens
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triggerManager.RegisterFunctionTrigger("FrontAirLockOutside", async (event) => {
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if (chamberState == AirLockChamberState.Empty) {
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world.sendMessage("Filling airlock");
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if (DEVELOPER_MODE) {
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world.sendMessage("Filling airlock");
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}
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await FillAirlockWater();
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chamberState = AirLockChamberState.Full;
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}
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@@ -420,8 +566,13 @@ triggerManager.RegisterFunctionTrigger("FrontAirLockOutside", async (event) => {
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});
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triggerManager.RegisterFunctionTrigger("TempleFrontDoor", async (event) => {
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if (mindKeeper.get(CURRENT_LEVEL) == 5) {
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if (mindKeeper.get(CURRENT_LEVEL) == 8) {
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mindKeeper.increment(CURRENT_LEVEL);
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closeDoor();
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}
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if (mindKeeper.get(CURRENT_LEVEL) == 15) {
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openDoor();
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}
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});
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@@ -435,8 +586,10 @@ triggerManager.RegisterFunctionTrigger("FrontAirLockInside", async (event) => {
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frontAirlockState = AirLockState.Closed;
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}
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if (chamberState == AirLockChamberState.Full) {
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await delay(7);
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activateAirlockLights();
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await delay(50);
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await EmptyAirlockWater();
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deactivateAirlockLights();
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chamberState = AirLockChamberState.Empty;
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}
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@@ -458,38 +611,10 @@ triggerManager.RegisterFunctionTrigger("BackAirLockOutside", async (event) => {
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}
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});
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// function loadCommands() {
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Commands.register(PREFIX, "fien", (arg) => {
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system.run(() => {
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arg.player.teleport(vector3(2468, 11, 114));
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});
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});
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//#endregion Airlock
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Commands.register(PREFIX, "info", (arg) => {
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world.sendMessage("-----------------");
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world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
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world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
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world.sendMessage("Engine Version: 1.0.2");
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world.sendMessage("Engine is running");
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world.sendMessage("Active players: " + world.getPlayers().length);
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world.sendMessage("Current dimension: " + arg.player.dimension.id);
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world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
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world.sendMessage("-----------------");
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});
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||||
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||||
Commands.register(PREFIX, "kboom", (arg) => {
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||||
(async () => {
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||||
for (let i = 0; i < 10; i++) {
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||||
randomExplosions();
|
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await delay(1);
|
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}
|
||||
blowUpDoor();
|
||||
})();
|
||||
});
|
||||
|
||||
Commands.register(PREFIX, "restore", (arg) => {
|
||||
restoreDoor();
|
||||
});
|
||||
let activateAirlockLights = () => runEntityEventOnTag("airlockLights", "cc:add_rotating");
|
||||
let deactivateAirlockLights = () => runEntityEventOnTag("airlockLights", "cc:remove_rotating");
|
||||
|
||||
function resetAirLock() {
|
||||
SetFrontDoorClosed();
|
||||
@@ -540,54 +665,3 @@ triggerManager.RegisterFunctionTrigger("closeBackDoor", (event) => PlayBackDoorC
|
||||
|
||||
triggerManager.RegisterFunctionTrigger("fillAirlock", (event) => FillAirlockWater());
|
||||
triggerManager.RegisterFunctionTrigger("emptyAirlock", (event) => EmptyAirlockWater());
|
||||
|
||||
async function SetFrame(frame: ClonePos, destination: Vector3) {
|
||||
await world
|
||||
.getDimension("overworld")
|
||||
.runCommandAsync(
|
||||
`/clone ${Vector3ToCommandString(frame.point1)} ${Vector3ToCommandString(frame.point2)} ${Vector3ToCommandString(
|
||||
destination
|
||||
)}`
|
||||
);
|
||||
}
|
||||
|
||||
let animationPlaying = false;
|
||||
async function playAnimation(
|
||||
frames: ClonePos[],
|
||||
delayTime: number,
|
||||
reverse: boolean,
|
||||
destination: Vector3,
|
||||
force: boolean = false
|
||||
) {
|
||||
if (animationPlaying && !force) {
|
||||
world.sendMessage("Animation already playing");
|
||||
return;
|
||||
}
|
||||
let frameCount = frames.length;
|
||||
if (!force) {
|
||||
animationPlaying = true;
|
||||
}
|
||||
|
||||
for (let i = 0; i < frameCount; i++) {
|
||||
let frame = reverse ? frames[frameCount - i - 1] : frames[i];
|
||||
await world
|
||||
.getDimension("overworld")
|
||||
.runCommandAsync(
|
||||
`/clone ${Vector3ToCommandString(frame.point1)} ${Vector3ToCommandString(
|
||||
frame.point2
|
||||
)} ${Vector3ToCommandString(destination)}`
|
||||
);
|
||||
await delay(delayTime);
|
||||
}
|
||||
if (!force) {
|
||||
animationPlaying = false;
|
||||
}
|
||||
}
|
||||
|
||||
system.afterEvents.scriptEventReceive.subscribe((event) => {
|
||||
if (event.id == "cc:getId") {
|
||||
let id = event.message;
|
||||
world.sendMessage("Script got the id " + id);
|
||||
mindKeeper.set(AGENT_ID, id);
|
||||
}
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user