fix
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@@ -3,7 +3,7 @@ import { Trigger } from "./trigger";
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import {
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Block,
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ChatSendAfterEvent,
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Color,
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PaletteColor,
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EntityInventoryComponent,
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ItemStack,
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ItemUseOnBeforeEvent,
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@@ -41,9 +41,10 @@ export class Maker {
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if (event.message === "!TWand") {
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const item = new ItemStack("minecraft:stick");
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item.nameTag = "MakeTrigger";
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((event.sender as Player).getComponent("inventory") as EntityInventoryComponent).container.addItem(item);
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((event.sender as Player).getComponent("inventory") as EntityInventoryComponent).container!.addItem(item);
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world.sendMessage("Thou shall have the Powah");
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}
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if (event.message === "!deleteCurrentTrigger") {
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let currentTriggerdTrigger = this.manager
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.GetTriggers()
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@@ -111,7 +112,7 @@ export class Maker {
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}
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}
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DrawLine(pos1: Vector3, pos2: Vector3, color: Color): void {
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DrawLine(pos1: Vector3, pos2: Vector3, color: PaletteColor): void {
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if (pos1 != null && pos2 != null) {
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//draw a line with particles
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const xStep = pos2.x - pos1.x;
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@@ -127,16 +128,22 @@ export class Maker {
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//make the ends and starts a different color
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let map = new MolangVariableMap();
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if (i == 0 || i == steps) {
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map = map.setColorRGB("variable.color", { red: 0, green: 255, blue: 0, alpha: 1.0 });
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const particleData = new MolangVariableMap().setColorRGB("variable.color", {
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map.setColorRGB("variable.color", { red: 0, green: 255, blue: 0 });
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const particleData: MolangVariableMap = new MolangVariableMap();
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particleData.setColorRGB("variable.color", {
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red: 0,
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green: 1,
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blue: 0,
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alpha: 1,
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});
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spawnParticle(vector3(x, y + 0.1, z), "codecosmos:point", particleData);
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} else {
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const particleData = new MolangVariableMap().setColorRGB("variable.color", color);
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map.setColorRGB("variable.color", { red: 0, green: 255, blue: 0 });
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const particleData: MolangVariableMap = new MolangVariableMap();
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particleData.setColorRGB("variable.color", {
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red: 1,
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green: 1,
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blue: 1,
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});
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spawnParticle(vector3(x, y + 0.1, z), "codecosmos:point", particleData);
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}
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}
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@@ -178,10 +185,7 @@ export class Maker {
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const p8 = trigger.point2;
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//is there a player inside this trigger
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const color = trigger.IsAnyPlayerInside()
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? { red: 1, green: 0, blue: 0, alpha: 1.0 }
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: { red: 1, green: 1, blue: 1, alpha: 1.0 };
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const color = trigger.IsAnyPlayerInside() ? PaletteColor.Red : PaletteColor.White;
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this.DrawLine(p1, p2, color);
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this.DrawLine(p2, p4, color);
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this.DrawLine(p4, p3, color);
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@@ -1,4 +1,4 @@
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import { BlockType, MinecraftBlockTypes, Vector3, World } from "@minecraft/server";
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import { BlockType, Vector3, World } from "@minecraft/server";
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export type blockCondition = {
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block: BlockType;
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@@ -1,4 +1,4 @@
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import { Vector3, World, system } from "@minecraft/server";
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import { ChatSendAfterEvent, Vector3, World, system } from "@minecraft/server";
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class Store {
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type: StoreType;
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@@ -1,4 +1,4 @@
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import { Entity, MinecraftEntityTypes, Vector3, world } from "@minecraft/server";
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import { Entity, Vector3, world } from "@minecraft/server";
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import { Vector3ToString, vector3 } from "./vectorUtils";
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import { mindKeeper } from "../../main";
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function teleportAgent(position: Vector3) {
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@@ -37,11 +37,11 @@ function rotate(pos: Vector3, angle: number) {
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return vector3(newX, pos.y, newZ);
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}
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const particleData = new MolangVariableMap().setColorRGB("variable.color", {
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const particleData = new MolangVariableMap();
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particleData.setColorRGB("variable.color", {
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red: 1,
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green: 1,
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blue: 1,
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alpha: 1,
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});
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function drawArrow(offsetPos: Vector3) {
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@@ -1,4 +1,4 @@
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import { BlockType, MinecraftBlockTypes, Vector3, world } from "@minecraft/server";
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import { BlockType, BlockVolume, MinecraftBlockTypes, Vector3, world } from "@minecraft/server";
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type Wall = {
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startPos: Vector3;
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@@ -6,11 +6,13 @@ type Wall = {
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};
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function clearWall(wall: Wall) {
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world.getDimension("overworld").fillBlocks(wall.startPos, wall.endPos, MinecraftBlockTypes.air);
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let volume: BlockVolume = new BlockVolume(wall.startPos, wall.endPos);
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world.getDimension("overworld").fillBlocks(volume, MinecraftBlockTypes.air);
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}
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function fillWall(wall: Wall, block: BlockType) {
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world.getDimension("overworld").fillBlocks(wall.startPos, wall.endPos, block);
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let volume: BlockVolume = new BlockVolume(wall.startPos, wall.endPos);
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world.getDimension("overworld").fillBlocks(volume, block);
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}
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function startLevel(commandBlockPos: Vector3) {
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@@ -1,12 +1,14 @@
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import {
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world,
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system,
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MinecraftBlockTypes,
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Vector3,
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MolangVariableMap,
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ChatSendAfterEvent,
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Dimension,
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TicksPerSecond,
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BlockVolumeBase,
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CompoundBlockVolume,
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BlockVolume,
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} from "@minecraft/server";
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import { Mindkeeper, StoreType } from "./Commandeer/mindKeeper";
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import Pupeteer from "./Commandeer/pupeteer";
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@@ -138,7 +140,8 @@ async function lightUpPath() {
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let pos2 = vector3(2468, 9, 105);
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for (let z = pos2.z; z >= pos1.z; z--) {
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overworld.fillBlocks(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z), MinecraftBlockTypes.redstoneBlock);
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let volume: BlockVolume = new BlockVolume(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z));
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overworld.fillBlocks(volume, MinecraftBlockTypes.redstoneBlock);
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await delay(4);
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}
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// let pos2 = vector3(2468, 9, 105);
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@@ -146,12 +149,12 @@ async function lightUpPath() {
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//iojediojaiw
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world.afterEvents.worldInitialize.subscribe(({ propertyRegistry }) => {
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world.afterEvents.worldInitialize.subscribe(() => {
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mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
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mindKeeper.registerStore(AGENT_ID, StoreType.string);
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// mindKeeper.set("ShowTriggers", true);
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triggerManager.RegisterStores();
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mindKeeper.registerToWorld(propertyRegistry);
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mindKeeper.registerToWorld();
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triggerManager.Load();
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// loadCommands();
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