feat: Add cracked glass block and texture

Added the cracked glass block and its corresponding texture to the resource packs. Also made changes to the maker.ts file to include a save operation. Additionally, added a new behavior pack for the cracked glass block with specific properties. Updated the vectorUtils.ts file to include a new function for converting a Vector3 object to a command string. Finally, made changes to the triggers.ts file to register new triggers and update existing ones.
This commit is contained in:
Bram Verhulst
2024-07-05 14:14:17 +02:00
parent 67af73c6b5
commit ba384d79d8
13 changed files with 697 additions and 129 deletions

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{
"texture_name": "atlas.terrain",
"resource_pack_name": "cc",
"padding": 8,
"num_mip_levels": 4,
"texture_data": {
"cracked_glass": {
"textures": "textures/blocks/cracked_glass"
}
}
}