import { BlockType, MinecraftBlockTypes, Vector3 } from "@minecraft/server"; import { LevelBlockCondition, LevelNoGoZone } from "../Commandeer/level/levelTypes"; import { vector3 } from "../Commandeer/utils/vectorUtils"; let level2Conditions: LevelBlockCondition = { conditions: [ { block: MinecraftBlockTypes.air, position: vector3(45, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(44, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(43, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(42, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(41, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(40, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(39, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(38, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(37, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(36, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(35, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(34, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 220), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 219), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 218), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 217), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 216), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 215), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 214), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 213), }, { block: MinecraftBlockTypes.air, position: vector3(33, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(34, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(35, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(36, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(37, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(38, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(39, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(40, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(41, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(42, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(43, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(44, 70, 212), }, { block: MinecraftBlockTypes.air, position: vector3(45, 70, 212), }, ], }; export { level2Conditions };