import { Dimension, MinecraftBlockTypes, world } from "@minecraft/server"; import { CCTrigger } from "./Commandeer/Trigger/CCTrigger"; import { mindKeeper } from "./main"; import { vector3 } from "./Commandeer/utils/vectorUtils"; import { delay } from "./Commandeer/utils/waitUtil"; const triggerManager = new CCTrigger.Manager(mindKeeper); triggerManager.RegisterFunctionTrigger("test", (event) => { world.sendMessage("Wow, this is a trigger :O"); world.sendMessage("This was caused by " + event.player.name); }); triggerManager.RegisterFunctionTrigger("lightPath", (event) => { lightUpPath(); }); triggerManager.RegisterFunctionTrigger("resetPath", (event) => { resetLightPath(); }); //fill 2467 9 87 2468 9 105 redstone_block async function lightUpPath() { let overworld: Dimension = world.getDimension("overworld"); let pos1 = vector3(2467, 9, 87); let pos2 = vector3(2468, 9, 105); for (let z = pos2.z; z >= pos1.z; z--) { overworld.fillBlocks(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z), MinecraftBlockTypes.redstoneBlock); await delay(4); } // let pos2 = vector3(2468, 9, 105); } async function resetLightPath() { world.getDimension("overworld").runCommand("/fill 2467 9 87 2468 9 105 air"); } triggerManager.RegisterFunctionTrigger("test2", (event) => { world.sendMessage("Wow, this is another trigger :O"); }); triggerManager.RegisterFunctionTrigger("die", (event) => { world.sendMessage("You died"); event.player.applyDamage(1000); });