Files
Reeks2Missie6/scripts/levelConditions/level1.ts
Bram Verhulst 67af73c6b5 Init
2024-07-04 14:42:38 +02:00

141 lines
3.8 KiB
TypeScript

import { BlockType, MinecraftBlockTypes, Vector3 } from "@minecraft/server";
import { LevelBlockCondition, LevelNoGoZone } from "../Commandeer/level/levelTypes";
import { vector3 } from "../Commandeer/utils/vectorUtils";
let level1Conditions: LevelBlockCondition = {
conditions: [
{
block: MinecraftBlockTypes.air,
position: vector3(55, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(56, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(57, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(58, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(59, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(60, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(61, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(62, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(63, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(64, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(65, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(66, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(67, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(68, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(69, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(70, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(71, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(72, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(73, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(74, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(74, 70, 216),
},
],
};
let level1NoGoZones: LevelNoGoZone = {
zones: [
{ position: vector3(55, 70, 215) },
{ position: vector3(56, 70, 215) },
{ position: vector3(57, 70, 215) },
{ position: vector3(58, 70, 215) },
{ position: vector3(59, 70, 215) },
{ position: vector3(60, 70, 215) },
{ position: vector3(61, 70, 215) },
{ position: vector3(62, 70, 215) },
{ position: vector3(63, 70, 215) },
{ position: vector3(64, 70, 215) },
{ position: vector3(65, 70, 215) },
{ position: vector3(66, 70, 215) },
{ position: vector3(67, 70, 215) },
{ position: vector3(68, 70, 215) },
{ position: vector3(69, 70, 215) },
{ position: vector3(70, 70, 215) },
{ position: vector3(71, 70, 215) },
{ position: vector3(72, 70, 215) },
{ position: vector3(73, 70, 215) },
{ position: vector3(74, 70, 215) },
{ position: vector3(55, 70, 217) },
{ position: vector3(56, 70, 217) },
{ position: vector3(57, 70, 217) },
{ position: vector3(58, 70, 217) },
{ position: vector3(59, 70, 217) },
{ position: vector3(60, 70, 217) },
{ position: vector3(61, 70, 217) },
{ position: vector3(62, 70, 217) },
{ position: vector3(63, 70, 217) },
{ position: vector3(64, 70, 217) },
{ position: vector3(65, 70, 217) },
{ position: vector3(66, 70, 217) },
{ position: vector3(67, 70, 217) },
{ position: vector3(68, 70, 217) },
{ position: vector3(69, 70, 217) },
{ position: vector3(70, 70, 217) },
{ position: vector3(71, 70, 217) },
{ position: vector3(72, 70, 217) },
{ position: vector3(73, 70, 217) },
{ position: vector3(74, 70, 217) },
],
};
export { level1Conditions, level1NoGoZones };