224 lines
6.7 KiB
TypeScript
224 lines
6.7 KiB
TypeScript
import {
|
|
world,
|
|
system,
|
|
MinecraftBlockTypes,
|
|
Vector3,
|
|
MolangVariableMap,
|
|
ChatSendAfterEvent,
|
|
Player,
|
|
Dimension,
|
|
BlockType,
|
|
Block,
|
|
} from "@minecraft/server";
|
|
import { Mindkeeper, Store, StoreType } from "./Commandeer/mindKeeper";
|
|
import Pupeteer from "./Commandeer/pupeteer";
|
|
import Level from "./Commandeer/level/level";
|
|
import { leverOn } from "./Commandeer/level/levelTypes";
|
|
import { levelIntroConditions } from "./levelConditions/levelIntro";
|
|
import { Vector3ToFancyString, Vector3ToString, vector3 } from "./Commandeer/utils/vectorUtils";
|
|
import { delay } from "./Commandeer/utils/waitUtil";
|
|
import { PARTICLES, ParticleColumn, bedrockParticles, spawnParticle } from "./Commandeer/utils/particleUtils";
|
|
import { drawArrow } from "./Commandeer/utils/arrow";
|
|
import * as agentUtils from "./Commandeer/utils/agentUtils";
|
|
import { level3Conditions } from "./levelConditions/level3";
|
|
import { TrailMaker } from "./Commandeer/Makers/trailMaker";
|
|
import * as CCTrigger from "./Commandeer/Trigger/CCTrigger";
|
|
import { Command, Commands } from "./Commandeer/command/command";
|
|
|
|
const mindKeeper = new Mindkeeper(world);
|
|
const pupeteer = new Pupeteer(world);
|
|
const trailMaker: TrailMaker.Maker = new TrailMaker.Maker();
|
|
const triggerManager = new CCTrigger.Manager(mindKeeper);
|
|
const CURRENT_LEVEL = "currentLevel";
|
|
const AGENT_ID = "agentid";
|
|
const PREFIX = "!";
|
|
export { pupeteer, mindKeeper, CURRENT_LEVEL };
|
|
|
|
const DEVELOPER_MODE = true;
|
|
let tickCounter = 0;
|
|
system.runInterval(() => {
|
|
tickCounter++;
|
|
if (mindKeeper.initialised) {
|
|
trailMaker.Update();
|
|
updateIntro();
|
|
//run every 4 ticks
|
|
if (tickCounter % 2 == 0) {
|
|
triggerManager.Update();
|
|
}
|
|
const currentLevel = mindKeeper.get(CURRENT_LEVEL);
|
|
switch (currentLevel) {
|
|
}
|
|
}
|
|
});
|
|
|
|
const buttonPositions: Vector3[] = [
|
|
vector3(2471, 11, 106),
|
|
vector3(2469, 11, 106),
|
|
vector3(2468, 11, 106),
|
|
vector3(2464, 11, 106),
|
|
];
|
|
|
|
const blockPositions: Vector3[] = [
|
|
vector3(2471, 12, 108),
|
|
vector3(2469, 12, 108),
|
|
vector3(2468, 12, 108),
|
|
vector3(2464, 12, 108),
|
|
];
|
|
|
|
let currentBlockSequence: BlockType[] = [];
|
|
let currentBlockSeuqenceIndex: number[] = [];
|
|
|
|
triggerManager.RegisterFunctionTrigger("lightPath", (event) => {
|
|
lightUpPath();
|
|
});
|
|
|
|
//fill 2467 9 87 2468 9 105 redstone_block
|
|
async function lightUpPath() {
|
|
let overworld: Dimension = world.getDimension("overworld");
|
|
let pos1 = vector3(2467, 9, 87);
|
|
let pos2 = vector3(2468, 9, 105);
|
|
|
|
for (let z = pos2.z; z >= pos1.z; z--) {
|
|
overworld.fillBlocks(vector3(pos1.x, pos1.y, z), vector3(pos1.x + 1, pos1.y, z), MinecraftBlockTypes.redstoneBlock);
|
|
await delay(4);
|
|
}
|
|
// let pos2 = vector3(2468, 9, 105);
|
|
}
|
|
|
|
const blockCycle: BlockType[] = [
|
|
MinecraftBlockTypes.redstoneBlock,
|
|
MinecraftBlockTypes.goldBlock,
|
|
MinecraftBlockTypes.diamondBlock,
|
|
MinecraftBlockTypes.emeraldBlock,
|
|
MinecraftBlockTypes.lapisBlock,
|
|
];
|
|
|
|
let buttonPressed: boolean[] = buttonPositions.map(() => false);
|
|
|
|
function startIntro() {
|
|
//Determine the current squence
|
|
|
|
blockPositions.forEach((pos) => {
|
|
let block = world.getDimension("overworld").getBlock(pos);
|
|
let index = blockPositions.indexOf(pos);
|
|
let blockType = block!.type;
|
|
currentBlockSequence[index] = blockType;
|
|
});
|
|
}
|
|
|
|
function updateIntro() {
|
|
//Check each button if it's pressed
|
|
|
|
buttonPositions.forEach((pos) => {
|
|
let block = world.getDimension("overworld").getBlock(pos);
|
|
let index = buttonPositions.indexOf(pos);
|
|
let prevState = buttonPressed[index];
|
|
let currentState = block!.getRedstonePower()! > 0;
|
|
|
|
if (currentState && !prevState) {
|
|
buttonPressed[index] = true;
|
|
//NextBlock
|
|
let nextBlock = currentBlockSequence[index];
|
|
let nextIndex = blockCycle.indexOf(nextBlock);
|
|
nextIndex = (nextIndex + 1) % blockCycle.length;
|
|
currentBlockSequence[index] = blockCycle[nextIndex];
|
|
//Update the block
|
|
let blockPos = blockPositions[index];
|
|
world.getDimension("overworld").getBlock(blockPos)!.setType(blockCycle[nextIndex]);
|
|
}
|
|
|
|
if (!currentState && prevState) {
|
|
buttonPressed[index] = false;
|
|
}
|
|
});
|
|
}
|
|
|
|
world.afterEvents.worldInitialize.subscribe(({ propertyRegistry }) => {
|
|
mindKeeper.registerStore(CURRENT_LEVEL, StoreType.number);
|
|
mindKeeper.registerStore(AGENT_ID, StoreType.string);
|
|
// mindKeeper.set("ShowTriggers", true);
|
|
triggerManager.RegisterStores();
|
|
mindKeeper.registerToWorld(propertyRegistry);
|
|
|
|
triggerManager.Load();
|
|
});
|
|
|
|
world.beforeEvents.itemUseOn.subscribe((event) => {
|
|
trailMaker.OnItemUse(event);
|
|
triggerManager.OnItemUse(event);
|
|
});
|
|
|
|
function randomExplosions() {
|
|
let pos1 = vector3(2465, 10, 82);
|
|
let pos2 = vector3(2471, 18, 90);
|
|
|
|
for (let i = 0; i < 5; i++) {
|
|
let pos = vector3(
|
|
pos1.x + Math.random() * (pos2.x - pos1.x),
|
|
pos1.y + Math.random() * (pos2.y - pos1.y),
|
|
pos1.z + Math.random() * (pos2.z - pos1.z)
|
|
);
|
|
//create a particle
|
|
spawnParticle(pos, "minecraft:huge_explosion_emitter", new MolangVariableMap());
|
|
}
|
|
}
|
|
|
|
let originalDoorPos = vector3(2465, 10, 82);
|
|
let closedDoorPos = vector3(2465, 10, 82);
|
|
let openDoorPos = vector3(2465, 10, 82);
|
|
|
|
let doorSize = vector3(7, 7, 7);
|
|
///clone 2463 -10 81 2470 -3 87 2463 10 81
|
|
///clone 2463 -30 81 2470 -23 87 2463 10 81
|
|
|
|
function blowUpDoor() {
|
|
world.getDimension("overworld").runCommand("/clone 2463 -10 81 2470 -3 87 2463 10 81");
|
|
}
|
|
function restoreDoor() {
|
|
world.getDimension("overworld").runCommand("/clone 2463 -30 81 2470 -23 87 2463 10 81");
|
|
}
|
|
|
|
world.afterEvents.chatSend.subscribe((event: ChatSendAfterEvent) => {
|
|
const command = event.message.split(" ")[0];
|
|
|
|
trailMaker.OnChat(event);
|
|
mindKeeper.chatCommands(event);
|
|
triggerManager.OnChat(event);
|
|
|
|
if (command === "!reset") {
|
|
world.sendMessage("Resetting");
|
|
}
|
|
});
|
|
|
|
Commands.register(PREFIX, "info", (arg) => {
|
|
world.sendMessage("-----------------");
|
|
world.sendMessage("Current level: " + mindKeeper.get(CURRENT_LEVEL));
|
|
world.sendMessage("Agent ID: " + mindKeeper.get(AGENT_ID));
|
|
world.sendMessage("Engine Version: 1.0.2");
|
|
world.sendMessage("Engine is running");
|
|
world.sendMessage("Active players: " + world.getPlayers().length);
|
|
world.sendMessage("Current dimension: " + arg.player.dimension.id);
|
|
world.sendMessage("Current position: " + Vector3ToFancyString(arg.player.location));
|
|
world.sendMessage("-----------------");
|
|
});
|
|
|
|
Commands.register(PREFIX, "kboom", (arg) => {
|
|
(async () => {
|
|
for (let i = 0; i < 10; i++) {
|
|
randomExplosions();
|
|
await delay(1);
|
|
}
|
|
blowUpDoor();
|
|
})();
|
|
});
|
|
|
|
Commands.register(PREFIX, "restore", restoreDoor);
|
|
|
|
system.afterEvents.scriptEventReceive.subscribe((event) => {
|
|
if (event.id == "cc:getId") {
|
|
let id = event.message;
|
|
world.sendMessage("Script got the id " + id);
|
|
mindKeeper.set(AGENT_ID, id);
|
|
}
|
|
});
|