Files
TheAuction-GS/Assets/ItemsToSell/ObjectSO.cs

15 lines
313 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu()]
public class ObjectSO : ScriptableObject {
public Transform prefab;
public Sprite icon;
public string objectName;
public float basePrice;
public float timeToFix;
public float costToFix;
}