Files
ZombieGame-Rawr/project/Behaviour.h
Bram verhulst 7d797fa207 Basic house ah
2025-05-18 12:34:25 +02:00

19 lines
223 B
C++

#pragma once
namespace BT
{
enum class State;
}
class Blackboard;
namespace BT_Action
{
BT::State FindAHouse(Blackboard* blackboardPtr);
BT::State GoToTarget(Blackboard* blackboardPtr);
}
namespace BT_Conditions
{
}