#include "Text.h" #include Text::Text(const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Text(text), m_FontPath(fontPath), m_Size(size), m_Color(color) { m_Texture = new Texture(text, fontPath, size, color); m_IsCreatedOk = m_Texture->IsCreationOk(); if(!m_IsCreatedOk) { std::cout << "Error creating text texture, Text: " << text << std::endl; } } Text::~Text() { if(m_IsCreatedOk && m_Texture->IsCreationOk()) { delete m_Texture; } } void Text::Draw(const Vector2f& pos) const { if(m_IsCreatedOk) { m_Texture->Draw(pos); } else { std::cout << "Trying to render a Text that is not correctly made,\nText: " << m_Text << std::endl; } } void Text::ChangeText(const std::string& text) { if(m_IsCreatedOk && m_Texture->IsCreationOk()) { delete m_Texture; m_Texture = new Texture(text, m_FontPath, m_Size, m_Color); } else { std::cout << "This is wierd??: " << m_Text << std::endl; } }