#include "pch.h" #include "MainScreen.h" MainScreen::MainScreen(TextureManager* manager) : Screen("", Vector2f{0, 0}, Vector2f{900.f, 500.f}, manager) { m_FuelMeter = new GuiMeter("gui/main/fuel/fuel.png", Vector2f{20, 500.f - 146 / 1.5 - 20}, Vector2f{336, 146},Vector2f{336 / 2, 146 / 1.5}, 21, manager); this->AddElement(m_FuelMeter); } MainScreen::~MainScreen() = default; void MainScreen::Draw() const { Screen::Draw(); } void MainScreen::Update(float elapsedSecs) { Screen::Update(elapsedSecs); } void MainScreen::SetFuelMeterValue(float value) const { m_FuelMeter->SetValue(value); }